Ryan Hamamura e68e4b48f5
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fix: resolve nil pubsub preventing live game updates
v.PubSub() was captured at startup before v.Start() initialized NATS,
so both stores held nil and notify() silently no-oped. Replace the
PubSub interface with a callback that evaluates v.PubSub() lazily at
call time.
2026-02-20 12:37:28 -10:00
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1.2 MiB
v0.1.8 Latest
2026-03-11 20:22:55 +00:00
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