Files
games/features/snakegame/routes.go
Ryan Hamamura afd8a3e9d0
Some checks failed
CI / Deploy / test (pull_request) Successful in 8s
CI / Deploy / lint (pull_request) Failing after 44s
CI / Deploy / deploy (pull_request) Has been skipped
fix: resolve all linting errors and add SSE compression
- Add brotli compression (level 5) to long-lived SSE event streams
  (HandleGameEvents, HandleSnakeEvents) to reduce wire payload
- Fix all errcheck violations with nolint annotations for best-effort calls
- Fix goimports: separate stdlib, third-party, and local import groups
- Fix staticcheck: add package comments, use tagged switch
- Zero lint issues remaining
2026-03-02 12:38:21 -10:00

25 lines
827 B
Go

// Package snakegame handles snake game routes, SSE event streaming, and chat.
package snakegame
import (
"github.com/alexedwards/scs/v2"
"github.com/go-chi/chi/v5"
"github.com/nats-io/nats.go"
"github.com/ryanhamamura/c4/snake"
)
func SetupRoutes(router chi.Router, snakeStore *snake.SnakeStore, nc *nats.Conn, sessions *scs.SessionManager) error {
router.Get("/snake/{game_id}", HandleSnakePage(snakeStore, sessions))
router.Get("/snake/{game_id}/events", HandleSnakeEvents(snakeStore, nc, sessions))
router.Route("/api/snake/{game_id}", func(r chi.Router) {
r.Post("/dir", HandleSetDirection(snakeStore, sessions))
r.Post("/chat", HandleSendChat(snakeStore, nc, sessions))
r.Post("/join", HandleSetNickname(snakeStore, sessions))
r.Post("/rematch", HandleRematch(snakeStore, sessions))
})
return nil
}