Files
games/ui/lobby.go
Ryan Hamamura 389fc12bf2 Add Connect 4 multiplayer game server
Real-time two-player Connect 4 using Via framework with:
- Game creation and invite links
- SSE-based live updates for both players
- Win detection with animated highlighting
- Session-based nickname persistence
2026-01-14 12:57:57 -10:00

61 lines
1.3 KiB
Go

package ui
import (
"github.com/ryanhamamura/via/h"
)
func LobbyView(nicknameBind, setNicknameKeyDown, createGameClick h.H) h.H {
return h.Main(h.Class("container"),
h.Div(h.Class("lobby"),
h.H1(h.Text("Connect 4")),
h.P(h.Text("Challenge a friend to a game of Connect 4!")),
h.Form(
h.FieldSet(
h.Label(h.Text("Your Nickname"), h.Attr("for", "nickname")),
h.Input(
h.ID("nickname"),
h.Type("text"),
h.Placeholder("Enter your nickname"),
nicknameBind,
h.Attr("required"),
setNicknameKeyDown,
),
),
h.Button(
h.Type("button"),
h.Text("Create Game"),
createGameClick,
),
),
),
)
}
func NicknamePrompt(nicknameBind, setNicknameKeyDown, setNicknameClick h.H) h.H {
return h.Main(h.Class("container"),
h.Div(h.Class("lobby"),
h.H1(h.Text("Join Game")),
h.P(h.Text("Enter your nickname to join the game.")),
h.Form(
h.FieldSet(
h.Label(h.Text("Your Nickname"), h.Attr("for", "nickname")),
h.Input(
h.ID("nickname"),
h.Type("text"),
h.Placeholder("Enter your nickname"),
nicknameBind,
h.Attr("required"),
h.Attr("autofocus"),
setNicknameKeyDown,
),
),
h.Button(
h.Type("button"),
h.Text("Join"),
setNicknameClick,
),
),
),
)
}