feat: add single player snake mode
Add solo mode where players survive as long as possible while tracking score (food eaten). Single player games start with a shorter 3-second countdown vs 10 seconds for multiplayer, maintain exactly 1 food item for classic snake feel, and end when the player dies rather than when one player remains. - Add GameMode type (ModeMultiplayer/ModeSinglePlayer) and Score field - Filter single player games from "Join a Game" lobby list - Show "Ready?" and "Score: X" UI for single player mode - Hide invite link for single player games - Preserve game mode on rematch
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@@ -22,6 +22,8 @@ type Game struct {
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GridWidth sql.NullInt64
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GridHeight sql.NullInt64
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MaxPlayers int64
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GameMode int64
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Score int64
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}
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type GamePlayer struct {
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