Add game deletion with authorization check
- Add Delete method to GameStore and Persister interface - Add delete button to game list on home page - Verify user owns game before allowing deletion - Use status constants instead of magic numbers - Remove unused variable in persister
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@@ -4,7 +4,7 @@ import (
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"github.com/ryanhamamura/via/h"
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)
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func LobbyView(nicknameBind, createGameKeyDown, createGameClick h.H, isLoggedIn bool, username string, logoutClick h.H, userGames []GameListItem) h.H {
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func LobbyView(nicknameBind, createGameKeyDown, createGameClick h.H, isLoggedIn bool, username string, logoutClick h.H, userGames []GameListItem, deleteGameClick func(id string) h.H) h.H {
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var authSection h.H
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if isLoggedIn {
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authSection = AuthHeader(username, logoutClick)
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@@ -35,7 +35,7 @@ func LobbyView(nicknameBind, createGameKeyDown, createGameClick h.H, isLoggedIn
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createGameClick,
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),
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),
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GameList(userGames),
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GameList(userGames, deleteGameClick),
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),
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)
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}
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