Files
games/ui/lobby.go
Ryan Hamamura 5f452914f8 Add game deletion with authorization check
- Add Delete method to GameStore and Persister interface
- Add delete button to game list on home page
- Verify user owns game before allowing deletion
- Use status constants instead of magic numbers
- Remove unused variable in persister
2026-01-14 17:44:09 -10:00

70 lines
1.6 KiB
Go

package ui
import (
"github.com/ryanhamamura/via/h"
)
func LobbyView(nicknameBind, createGameKeyDown, createGameClick h.H, isLoggedIn bool, username string, logoutClick h.H, userGames []GameListItem, deleteGameClick func(id string) h.H) h.H {
var authSection h.H
if isLoggedIn {
authSection = AuthHeader(username, logoutClick)
} else {
authSection = GuestBanner()
}
return h.Main(h.Class("container"),
h.Div(h.Class("lobby"),
authSection,
h.H1(h.Text("Connect 4")),
h.P(h.Text("Challenge a friend to a game of Connect 4!")),
h.Form(
h.FieldSet(
h.Label(h.Text("Your Nickname"), h.Attr("for", "nickname")),
h.Input(
h.ID("nickname"),
h.Type("text"),
h.Placeholder("Enter your nickname"),
nicknameBind,
h.Attr("required"),
createGameKeyDown,
),
),
h.Button(
h.Type("button"),
h.Text("Create Game"),
createGameClick,
),
),
GameList(userGames, deleteGameClick),
),
)
}
func NicknamePrompt(nicknameBind, setNicknameKeyDown, setNicknameClick h.H) h.H {
return h.Main(h.Class("container"),
h.Div(h.Class("lobby"),
h.H1(h.Text("Join Game")),
h.P(h.Text("Enter your nickname to join the game.")),
h.Form(
h.FieldSet(
h.Label(h.Text("Your Nickname"), h.Attr("for", "nickname")),
h.Input(
h.ID("nickname"),
h.Type("text"),
h.Placeholder("Enter your nickname"),
nicknameBind,
h.Attr("required"),
h.Attr("autofocus"),
setNicknameKeyDown,
),
),
h.Button(
h.Type("button"),
h.Text("Join"),
setNicknameClick,
),
),
),
)
}