package via import ( "fmt" "strconv" "strings" "github.com/ryanhamamura/via/h" ) // Signal represents a value that is reactive in the browser. Signals // are synct with the server right before an action triggers. // // Use Bind() to connect a signal to an input and Text() to display it // reactively on an html element. type signal struct { id string val any changed bool err error } // ID returns the signal ID func (s *signal) ID() string { return s.id } // Err returns a signal error or nil if it contains no error. // // It is useful to check for errors after updating signals with // dinamic values. func (s *signal) Err() error { return s.err } // Bind binds this signal to an input element. When the input changes // its value the signal updates in real-time in the browser. // // Example: // // h.Input(h.Type("number"), mysignal.Bind()) func (s *signal) Bind() h.H { return h.Data("bind", s.id) } // Text binds the signal value to an html span element as text. // // Example: // // h.Div(mysignal.Text()) func (s *signal) Text() h.H { return h.Span(h.Data("text", "$"+s.id)) } // SetValue updates the signal’s value and marks it for synchronization with the browser. // The change will be propagated to the browser using *Context.Sync() or *Context.SyncSignals(). func (s *signal) SetValue(v any) { s.val = v s.changed = true s.err = nil } // String return the signal value as a string. func (s *signal) String() string { return fmt.Sprintf("%v", s.val) } // Bool tries to read the signal value as a bool. // Returns the value or false on failure. func (s *signal) Bool() bool { val := strings.ToLower(s.String()) return val == "true" || val == "1" || val == "yes" || val == "on" } // Int tries to read the signal value as an int. // Returns the value or 0 on failure. func (s *signal) Int() int { if n, err := strconv.Atoi(s.String()); err == nil { return n } return 0 } // Int64 tries to read the signal value as an int64. // Returns the value or 0 on failure. func (s *signal) Int64() int64 { if n, err := strconv.ParseInt(s.String(), 10, 64); err == nil { return n } return 0 } // Float64 tries to read the signal value as a float64. // Returns the value or 0.0 on failure. func (s *signal) Float() float64 { if n, err := strconv.ParseFloat(s.String(), 64); err == nil { return n } return 0.0 } // Bytes tries to read the signal value as a []byte // Returns the value or an empty []byte on failure. func (s *signal) Bytes() []byte { return []byte(s.String()) }