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3 Commits
29228fc9ea
...
v0.23.0
| Author | SHA1 | Date | |
|---|---|---|---|
| 15fda48844 | |||
| ae32da77df | |||
| 297808d4cc |
@@ -28,7 +28,7 @@ var (
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// shipState tracks a ship lerping along a loop of waypoints.
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// shipState tracks a ship lerping along a loop of waypoints.
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type shipState struct {
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type shipState struct {
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lng, lat float64
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lng, lat float64
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waypoints [][2]float64 // [lng, lat] pairs
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waypoints [][2]float64 // [lng, lat] pairs
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wpIdx int // index of next target waypoint
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wpIdx int // index of next target waypoint
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progress float64 // 0..1 toward next waypoint
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progress float64 // 0..1 toward next waypoint
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@@ -172,19 +172,21 @@ func main() {
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// Animated container ships following waypoint routes
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// Animated container ships following waypoint routes
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shipNames := [3]string{"MSC Adriatica", "Evergreen Harmony", "Maersk Aurora"}
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shipNames := [3]string{"MSC Adriatica", "Evergreen Harmony", "Maersk Aurora"}
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type shipSignals struct{ lng, lat *via.Signal }
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type shipSignals struct{ lng, lat, rot *via.Signal }
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var ships [3]shipSignals
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var ships [3]shipSignals
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fleet.mu.RLock()
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fleet.mu.RLock()
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for i, s := range fleet.ships {
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for i, s := range fleet.ships {
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ships[i].lng = c.Signal(s.lng)
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ships[i].lng = c.Signal(s.lng)
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ships[i].lat = c.Signal(s.lat)
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ships[i].lat = c.Signal(s.lat)
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// SVG bow points right (east), so subtract 90° from the north-based heading.
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ships[i].rot = c.Signal(s.heading() - 90)
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m.AddMarker(fmt.Sprintf("ship-%d", i), maplibre.Marker{
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m.AddMarker(fmt.Sprintf("ship-%d", i), maplibre.Marker{
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LngSignal: ships[i].lng,
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LngSignal: ships[i].lng,
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LatSignal: ships[i].lat,
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LatSignal: ships[i].lat,
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Element: shipSVG,
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RotationSignal: ships[i].rot,
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Anchor: "center",
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Element: shipSVG,
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Rotation: s.heading(),
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Anchor: "center",
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Popup: &maplibre.Popup{
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Popup: &maplibre.Popup{
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Content: fmt.Sprintf("<strong>%s</strong>", shipNames[i]),
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Content: fmt.Sprintf("<strong>%s</strong>", shipNames[i]),
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},
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},
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@@ -216,6 +218,7 @@ func main() {
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for i, s := range fleet.ships {
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for i, s := range fleet.ships {
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ships[i].lng.SetValue(s.lng)
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ships[i].lng.SetValue(s.lng)
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ships[i].lat.SetValue(s.lat)
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ships[i].lat.SetValue(s.lat)
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ships[i].rot.SetValue(s.heading() - 90)
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}
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}
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fleet.mu.RUnlock()
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fleet.mu.RUnlock()
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@@ -180,22 +180,30 @@ func initScript(m *Map) string {
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func markerBodyJS(mapID, markerID string, mk Marker) string {
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func markerBodyJS(mapID, markerID string, mk Marker) string {
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var b strings.Builder
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var b strings.Builder
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// Use a wrapper div for custom elements so MapLibre rotates the div
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// while we can independently flip the inner element to prevent inversion.
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if mk.Element != "" {
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if mk.Element != "" {
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b.WriteString(fmt.Sprintf(
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b.WriteString(fmt.Sprintf(
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`var _mkEl=document.createElement('div');_mkEl.innerHTML=%s;`,
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`var _mkEl=document.createElement('div');`+
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`_mkEl.style.display='inline-block';_mkEl.style.lineHeight='0';`+
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`_mkEl.innerHTML=%s;`,
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jsonStr(mk.Element)))
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jsonStr(mk.Element)))
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}
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}
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opts := "{"
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opts := "{"
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if mk.Element != "" {
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if mk.Element != "" {
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opts += `element:_mkEl.firstElementChild||_mkEl,`
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opts += `element:_mkEl,`
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} else if mk.Color != "" {
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} else if mk.Color != "" {
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opts += fmt.Sprintf(`color:%s,`, jsonStr(mk.Color))
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opts += fmt.Sprintf(`color:%s,`, jsonStr(mk.Color))
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}
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}
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if mk.Anchor != "" {
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if mk.Anchor != "" {
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opts += fmt.Sprintf(`anchor:%s,`, jsonStr(mk.Anchor))
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opts += fmt.Sprintf(`anchor:%s,`, jsonStr(mk.Anchor))
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}
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}
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if mk.Rotation != 0 {
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// When both Element and RotationSignal are set, skip initial rotation
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// in opts — we apply it post-creation with flip normalization.
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if mk.RotationSignal != nil && mk.Element == "" {
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opts += fmt.Sprintf(`rotation:%s,`, mk.RotationSignal.String())
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} else if mk.RotationSignal == nil && mk.Rotation != 0 {
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opts += fmt.Sprintf(`rotation:%s,`, formatFloat(mk.Rotation))
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opts += fmt.Sprintf(`rotation:%s,`, formatFloat(mk.Rotation))
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}
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}
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if mk.Draggable {
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if mk.Draggable {
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@@ -212,6 +220,15 @@ func markerBodyJS(mapID, markerID string, mk Marker) string {
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opts, formatFloat(mk.LngLat.Lng), formatFloat(mk.LngLat.Lat)))
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opts, formatFloat(mk.LngLat.Lng), formatFloat(mk.LngLat.Lat)))
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}
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}
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// Apply initial rotation with flip normalization for custom elements.
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if mk.RotationSignal != nil && mk.Element != "" {
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b.WriteString(fmt.Sprintf(
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`var _r=%s,_f=_r>90||_r<-90;if(_f)_r=_r>0?_r-180:_r+180;`+
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`mk.setRotation(_r);`+
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`var _ch=_mkEl.firstElementChild;if(_ch&&_f)_ch.style.transform='scaleX(-1)';`,
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mk.RotationSignal.String()))
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}
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if mk.Popup != nil {
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if mk.Popup != nil {
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b.WriteString(popupConstructorJS(*mk.Popup, "pk"))
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b.WriteString(popupConstructorJS(*mk.Popup, "pk"))
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b.WriteString(`mk.setPopup(pk);`)
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b.WriteString(`mk.setPopup(pk);`)
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@@ -250,14 +267,31 @@ func dragendHandlerJS(mapID, markerID string, mk Marker) string {
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func markerEffectExpr(mapID, markerID string, mk Marker) string {
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func markerEffectExpr(mapID, markerID string, mk Marker) string {
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// Read signals before the guard so Datastar tracks them as dependencies
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// Read signals before the guard so Datastar tracks them as dependencies
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// even when the map/marker hasn't loaded yet on first evaluation.
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// even when the map/marker hasn't loaded yet on first evaluation.
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return fmt.Sprintf(
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var b strings.Builder
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`var lng=$%s,lat=$%s;`+
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b.WriteString(fmt.Sprintf(`var lng=$%s,lat=$%s;`, mk.LngSignal.ID(), mk.LatSignal.ID()))
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`var m=window.__via_maps&&window.__via_maps[%s];`+
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if mk.RotationSignal != nil {
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`if(m&&m._via_markers[%s]){`+
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b.WriteString(fmt.Sprintf(`var rot=$%s;`, mk.RotationSignal.ID()))
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`m._via_markers[%s].setLngLat([lng,lat])}`,
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}
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mk.LngSignal.ID(), mk.LatSignal.ID(),
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b.WriteString(fmt.Sprintf(
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jsonStr(mapID), jsonStr(markerID), jsonStr(markerID),
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`var m=window.__via_maps&&window.__via_maps[%s];`+
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)
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`if(m&&m._via_markers[%[2]s]){`+
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`m._via_markers[%[2]s].setLngLat([lng,lat])`,
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jsonStr(mapID), jsonStr(markerID)))
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if mk.RotationSignal != nil && mk.Element != "" {
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// Normalize rotation to [-90,90] and horizontally flip the inner
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// element when |rotation| > 90° to prevent upside-down markers.
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b.WriteString(fmt.Sprintf(
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`;var _mk=m._via_markers[%[1]s],_f=rot>90||rot<-90;`+
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`if(_f)rot=rot>0?rot-180:rot+180;`+
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`_mk.setRotation(rot);`+
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`var _ch=_mk.getElement().firstElementChild;`+
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`if(_ch)_ch.style.transform=_f?'scaleX(-1)':''`,
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jsonStr(markerID)))
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} else if mk.RotationSignal != nil {
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b.WriteString(fmt.Sprintf(`;m._via_markers[%s].setRotation(rot)`, jsonStr(markerID)))
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}
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b.WriteString(`}`)
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return b.String()
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}
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}
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// addMarkerJS generates a self-contained IIFE to add a marker post-render.
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// addMarkerJS generates a self-contained IIFE to add a marker post-render.
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@@ -122,13 +122,18 @@ func (m *Map) Element(extra ...h.H) h.H {
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}
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}
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}
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}
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// Hidden inputs for signal-backed marker position writeback (drag → signal)
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// Hidden inputs for signal-backed marker position/rotation writeback
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for _, me := range m.markers {
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for _, me := range m.markers {
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if me.marker.LngSignal != nil && me.marker.LatSignal != nil {
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if me.marker.LngSignal != nil && me.marker.LatSignal != nil {
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children = append(children,
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children = append(children,
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h.Input(h.Type("hidden"), me.marker.LngSignal.Bind()),
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h.Input(h.Type("hidden"), me.marker.LngSignal.Bind()),
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h.Input(h.Type("hidden"), me.marker.LatSignal.Bind()),
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h.Input(h.Type("hidden"), me.marker.LatSignal.Bind()),
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)
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)
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if me.marker.RotationSignal != nil {
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children = append(children,
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h.Input(h.Type("hidden"), me.marker.RotationSignal.Bind()),
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)
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}
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}
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}
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}
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}
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@@ -313,6 +313,7 @@ type Marker struct {
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Anchor string
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Anchor string
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// Rotation is clockwise degrees. Useful for directional icons (ships, vehicles).
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// Rotation is clockwise degrees. Useful for directional icons (ships, vehicles).
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// Ignored when RotationSignal is set.
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Rotation float64
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Rotation float64
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// Signal-backed position. When set, signals drive marker position reactively.
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// Signal-backed position. When set, signals drive marker position reactively.
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@@ -320,6 +321,9 @@ type Marker struct {
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// If Draggable is true, drag updates write back to these signals.
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// If Draggable is true, drag updates write back to these signals.
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LngSignal *via.Signal
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LngSignal *via.Signal
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LatSignal *via.Signal
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LatSignal *via.Signal
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// RotationSignal drives marker rotation reactively. When set, Rotation is ignored.
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RotationSignal *via.Signal
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}
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}
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// Popup describes a map popup.
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// Popup describes a map popup.
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