fix: maplibre reactive signal bugs and stale signal re-push (#3)
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This commit was merged in pull request #3.
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@@ -8,6 +8,7 @@ import (
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"crypto/rand"
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_ "embed"
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"encoding/hex"
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"encoding/json"
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"fmt"
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"net/http"
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"strconv"
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@@ -38,29 +39,25 @@ func Plugin(v *via.V) {
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)
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}
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// viaSignal is the interface satisfied by via's *signal type.
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type viaSignal interface {
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ID() string
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String() string
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SetValue(any)
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Bind() h.H
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}
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// Map represents a MapLibre GL map instance bound to a Via context.
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type Map struct {
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// Viewport signals — readable with .Text(), .String(), etc.
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CenterLng *via.Signal
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CenterLat *via.Signal
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Zoom *via.Signal
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Bearing *via.Signal
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Pitch *via.Signal
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id string
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ctx *via.Context
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opts Options
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// Viewport signals for browser → server sync
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centerLng, centerLat viaSignal
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zoom, bearing, pitch viaSignal
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// Pre-render accumulation
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sources []sourceEntry
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layers []Layer
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markers []markerEntry
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popups []popupEntry
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sources []sourceEntry
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layers []Layer
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markers []markerEntry
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popups []popupEntry
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events []eventEntry
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controls []controlEntry
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rendered bool
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}
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@@ -81,11 +78,11 @@ func New(c *via.Context, opts Options) *Map {
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opts: opts,
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}
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m.centerLng = c.Signal(opts.Center.Lng)
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m.centerLat = c.Signal(opts.Center.Lat)
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m.zoom = c.Signal(opts.Zoom)
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m.bearing = c.Signal(opts.Bearing)
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m.pitch = c.Signal(opts.Pitch)
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m.CenterLng = c.Signal(opts.Center.Lng)
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m.CenterLat = c.Signal(opts.Center.Lat)
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m.Zoom = c.Signal(opts.Zoom)
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m.Bearing = c.Signal(opts.Bearing)
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m.Pitch = c.Signal(opts.Pitch)
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return m
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}
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@@ -93,10 +90,14 @@ func New(c *via.Context, opts Options) *Map {
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// Element returns the h.H DOM tree for the map. Call this once inside your View function.
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// After Element() is called, subsequent source/layer/marker/popup operations
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// use ExecScript instead of accumulating for the init script.
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func (m *Map) Element() h.H {
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//
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// Extra children are appended inside the wrapper div (useful for event inputs
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// and data-effect binding elements).
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func (m *Map) Element(extra ...h.H) h.H {
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m.rendered = true
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return h.Div(h.ID("_vwrap_"+m.id),
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children := []h.H{
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h.ID("_vwrap_" + m.id),
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// Map container — morph-ignored so MapLibre's DOM isn't destroyed on Sync()
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h.Div(
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h.ID("_vmap_"+m.id),
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@@ -104,14 +105,39 @@ func (m *Map) Element() h.H {
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h.Attr("style", fmt.Sprintf("width:%s;height:%s", m.opts.Width, m.opts.Height)),
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),
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// Hidden inputs for viewport signal binding (outside morph-ignored zone)
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h.Input(h.Type("hidden"), m.centerLng.Bind()),
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h.Input(h.Type("hidden"), m.centerLat.Bind()),
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h.Input(h.Type("hidden"), m.zoom.Bind()),
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h.Input(h.Type("hidden"), m.bearing.Bind()),
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h.Input(h.Type("hidden"), m.pitch.Bind()),
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// Init script
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h.Script(h.Raw(initScript(m))),
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)
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h.Input(h.Type("hidden"), m.CenterLng.Bind()),
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h.Input(h.Type("hidden"), m.CenterLat.Bind()),
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h.Input(h.Type("hidden"), m.Zoom.Bind()),
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h.Input(h.Type("hidden"), m.Bearing.Bind()),
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h.Input(h.Type("hidden"), m.Pitch.Bind()),
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}
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// data-effect elements for signal-backed markers
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for _, me := range m.markers {
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if me.marker.LngSignal != nil && me.marker.LatSignal != nil {
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children = append(children, h.Div(
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h.Attr("style", "display:none"),
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h.DataEffect(markerEffectExpr(m.id, me.id, me.marker)),
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))
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}
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}
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// Hidden inputs for signal-backed marker position writeback (drag → signal)
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for _, me := range m.markers {
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if me.marker.LngSignal != nil && me.marker.LatSignal != nil {
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children = append(children,
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h.Input(h.Type("hidden"), me.marker.LngSignal.Bind()),
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h.Input(h.Type("hidden"), me.marker.LatSignal.Bind()),
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)
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}
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}
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children = append(children, extra...)
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// Init script last
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children = append(children, h.Script(h.Raw(initScript(m))))
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return h.Div(children...)
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}
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// --- Viewport readers (signal → Go) ---
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@@ -119,32 +145,43 @@ func (m *Map) Element() h.H {
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// Center returns the current map center from synced signals.
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func (m *Map) Center() LngLat {
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return LngLat{
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Lng: parseFloat(m.centerLng.String()),
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Lat: parseFloat(m.centerLat.String()),
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Lng: parseFloat(m.CenterLng.String()),
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Lat: parseFloat(m.CenterLat.String()),
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}
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}
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// Zoom returns the current map zoom level from the synced signal.
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func (m *Map) Zoom() float64 {
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return parseFloat(m.zoom.String())
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// --- Camera methods ---
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// FlyTo animates the map to the target camera state.
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func (m *Map) FlyTo(opts CameraOptions) {
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m.exec(fmt.Sprintf(`m.flyTo(%s);`, cameraOptionsJS(opts)))
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}
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// Bearing returns the current map bearing from the synced signal.
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func (m *Map) Bearing() float64 {
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return parseFloat(m.bearing.String())
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// EaseTo eases the map to the target camera state.
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func (m *Map) EaseTo(opts CameraOptions) {
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m.exec(fmt.Sprintf(`m.easeTo(%s);`, cameraOptionsJS(opts)))
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}
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// Pitch returns the current map pitch from the synced signal.
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func (m *Map) Pitch() float64 {
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return parseFloat(m.pitch.String())
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// JumpTo jumps the map to the target camera state without animation.
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func (m *Map) JumpTo(opts CameraOptions) {
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m.exec(fmt.Sprintf(`m.jumpTo(%s);`, cameraOptionsJS(opts)))
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}
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// --- Viewport setters (Go → browser) ---
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// FitBounds fits the map to the given bounds with optional camera options.
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func (m *Map) FitBounds(bounds LngLatBounds, opts ...CameraOptions) {
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boundsJS := fmt.Sprintf("[[%s,%s],[%s,%s]]",
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formatFloat(bounds.SW.Lng), formatFloat(bounds.SW.Lat),
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formatFloat(bounds.NE.Lng), formatFloat(bounds.NE.Lat))
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if len(opts) > 0 {
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m.exec(fmt.Sprintf(`m.fitBounds(%s,%s);`, boundsJS, cameraOptionsJS(opts[0])))
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} else {
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m.exec(fmt.Sprintf(`m.fitBounds(%s);`, boundsJS))
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}
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}
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// FlyTo animates the map to the given center and zoom.
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func (m *Map) FlyTo(center LngLat, zoom float64) {
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m.exec(fmt.Sprintf(`m.flyTo({center:[%s,%s],zoom:%s});`,
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formatFloat(center.Lng), formatFloat(center.Lat), formatFloat(zoom)))
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// Stop aborts any in-progress camera animation.
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func (m *Map) Stop() {
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m.exec(`m.stop();`)
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}
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// SetCenter sets the map center without animation.
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@@ -175,10 +212,9 @@ func (m *Map) SetStyle(url string) {
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// --- Source methods ---
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// AddSource adds a source to the map. src should be a GeoJSONSource,
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// VectorSource, RasterSource, or any JSON-marshalable value.
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func (m *Map) AddSource(id string, src any) {
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js := sourceJSON(src)
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// AddSource adds a source to the map.
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func (m *Map) AddSource(id string, src Source) {
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js := src.sourceJS()
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if !m.rendered {
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m.sources = append(m.sources, sourceEntry{id: id, js: js})
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return
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@@ -187,7 +223,6 @@ func (m *Map) AddSource(id string, src any) {
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}
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// RemoveSource removes a source from the map.
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// Before render, it removes a previously accumulated source. After render, it issues an ExecScript.
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func (m *Map) RemoveSource(id string) {
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if !m.rendered {
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for i, s := range m.sources {
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@@ -222,7 +257,6 @@ func (m *Map) AddLayer(layer Layer) {
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}
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// RemoveLayer removes a layer from the map.
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// Before render, it removes a previously accumulated layer. After render, it issues an ExecScript.
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func (m *Map) RemoveLayer(id string) {
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if !m.rendered {
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for i, l := range m.layers {
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@@ -261,7 +295,6 @@ func (m *Map) AddMarker(id string, marker Marker) {
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}
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// RemoveMarker removes a marker from the map.
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// Before render, it removes a previously accumulated marker. After render, it issues an ExecScript.
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func (m *Map) RemoveMarker(id string) {
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if !m.rendered {
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for i, me := range m.markers {
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@@ -288,7 +321,6 @@ func (m *Map) ShowPopup(id string, popup Popup) {
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}
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// ClosePopup closes a standalone popup on the map.
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// Before render, it removes a previously accumulated popup. After render, it issues an ExecScript.
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func (m *Map) ClosePopup(id string) {
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if !m.rendered {
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for i, pe := range m.popups {
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@@ -302,6 +334,64 @@ func (m *Map) ClosePopup(id string) {
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m.exec(closePopupJS(id))
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}
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// --- Control methods ---
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// AddControl adds a control to the map.
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func (m *Map) AddControl(id string, ctrl Control) {
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if !m.rendered {
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m.controls = append(m.controls, controlEntry{id: id, ctrl: ctrl})
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return
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}
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m.exec(addControlJS(m.id, id, ctrl))
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}
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// RemoveControl removes a control from the map.
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func (m *Map) RemoveControl(id string) {
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if !m.rendered {
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for i, ce := range m.controls {
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if ce.id == id {
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m.controls = append(m.controls[:i], m.controls[i+1:]...)
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return
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}
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}
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return
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}
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m.exec(removeControlJS(id))
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}
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// --- Event methods ---
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// OnClick returns a MapEvent that fires on map click.
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func (m *Map) OnClick() *MapEvent {
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return m.on("click", "")
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}
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// OnLayerClick returns a MapEvent that fires on click of a specific layer.
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func (m *Map) OnLayerClick(layerID string) *MapEvent {
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return m.on("click", layerID)
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}
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// OnMouseMove returns a MapEvent that fires on map mouse movement.
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func (m *Map) OnMouseMove() *MapEvent {
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return m.on("mousemove", "")
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}
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// OnContextMenu returns a MapEvent that fires on right-click.
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func (m *Map) OnContextMenu() *MapEvent {
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return m.on("contextmenu", "")
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}
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func (m *Map) on(event, layerID string) *MapEvent {
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sig := m.ctx.Signal("")
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ev := &MapEvent{signal: sig}
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m.events = append(m.events, eventEntry{
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event: event,
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layerID: layerID,
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signal: sig,
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})
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return ev
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}
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// --- Escape hatch ---
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// Exec runs arbitrary JS with the map available as `m`.
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@@ -314,6 +404,30 @@ func (m *Map) exec(body string) {
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m.ctx.ExecScript(guard(m.id, body))
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}
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// --- MapEvent ---
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// MapEvent wraps a signal that receives map event data as JSON.
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type MapEvent struct {
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signal *via.Signal
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}
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// Bind returns the data-bind attribute for this event's signal.
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func (e *MapEvent) Bind() h.H { return e.signal.Bind() }
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// Data parses the event signal's JSON value into EventData.
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func (e *MapEvent) Data() EventData {
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var d EventData
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json.Unmarshal([]byte(e.signal.String()), &d)
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return d
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}
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// Input creates a hidden input wired to this event's signal.
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// Pass action triggers (e.g. handleClick.OnInput()) as attrs.
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func (e *MapEvent) Input(attrs ...h.H) h.H {
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all := append([]h.H{h.Type("hidden"), e.Bind()}, attrs...)
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return h.Input(all...)
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}
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func parseFloat(s string) float64 {
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f, _ := strconv.ParseFloat(s, 64)
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return f
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