feat: refactor maplibre for reactive signals and Via-native API
- Export Signal type (signal → Signal) so subpackages can reference it - Expose viewport signals as public fields (CenterLng, CenterLat, Zoom, Bearing, Pitch) for .Text() display and .Bind() usage - Add signal-backed marker positions (LngSignal/LatSignal) with data-effect reactivity for server push and dragend writeback - Add event system (MapEvent, OnClick, OnLayerClick, OnMouseMove, OnContextMenu) using hidden inputs + action triggers - Add Source interface replacing type-switch, with RawSource escape hatch - Add CameraOptions for FlyTo/EaseTo/JumpTo/FitBounds/Stop - Add Control interface with NavigationControl, ScaleControl, GeolocateControl, FullscreenControl - Expand Options with interaction toggles, MaxBounds, and Extra map - Add effectspike example to validate data-effect with server-pushed signals - Update maplibre example to showcase all new features
This commit is contained in:
14
context.go
14
context.go
@@ -175,11 +175,11 @@ func (c *Context) OnInterval(duration time.Duration, handler func()) func() {
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// the Context before each action call.
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// If any signal value is updated by the server, the update is automatically sent to the
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// browser when using Sync() or SyncSignsls().
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func (c *Context) Signal(v any) *signal {
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func (c *Context) Signal(v any) *Signal {
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sigID := genRandID()
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if v == nil {
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c.app.logErr(c, "failed to bind signal: nil signal value")
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return &signal{
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return &Signal{
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id: sigID,
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val: "error",
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err: fmt.Errorf("context '%s' failed to bind signal '%s': nil signal value", c.id, sigID),
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@@ -191,7 +191,7 @@ func (c *Context) Signal(v any) *signal {
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v = string(j)
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}
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}
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sig := &signal{
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sig := &Signal{
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id: sigID,
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val: v,
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changed: true,
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@@ -254,13 +254,13 @@ func (c *Context) injectSignals(sigs map[string]any) {
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for sigID, val := range sigs {
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item, ok := c.signals.Load(sigID)
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if !ok {
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c.signals.Store(sigID, &signal{
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c.signals.Store(sigID, &Signal{
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id: sigID,
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val: val,
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})
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continue
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}
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if sig, ok := item.(*signal); ok {
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if sig, ok := item.(*Signal); ok {
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sig.val = val
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sig.changed = false
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}
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@@ -284,7 +284,7 @@ func (c *Context) prepareSignalsForPatch() map[string]any {
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updatedSigs := make(map[string]any)
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c.signals.Range(func(sigID, value any) bool {
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switch sig := value.(type) {
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case *signal:
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case *Signal:
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if sig.err != nil {
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c.app.logWarn(c, "signal '%s' is out of sync: %v", sig.id, sig.err)
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return true
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@@ -594,7 +594,7 @@ func (c *Context) unsubscribeAll() {
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// can operate on all fields by default.
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func (c *Context) Field(initial any, rules ...Rule) *Field {
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f := &Field{
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signal: c.Signal(initial),
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Signal: c.Signal(initial),
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rules: rules,
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initialVal: initial,
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}
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