Files
games/logging/log.go
Ryan Hamamura 2df20c2840 refactor: adopt portigo infrastructure patterns
Add config package with build-tag-switched dev/prod environments,
structured logging via zerolog, Taskfile for dev workflow, golangci-lint
config, testutil package, and improved DB setup with proper SQLite
pragmas and cleanup. Rename sqlc output package from gen to repository.

Switch to allowlist .gitignore, Alpine+UPX+scratch Dockerfile, and
CI pipeline with test/lint gates before deploy.
2026-03-02 11:48:47 -10:00

42 lines
922 B
Go

// Package logging configures zerolog and provides HTTP request logging middleware.
package logging
import (
"io"
stdlog "log"
"os"
"github.com/ryanhamamura/c4/config"
"github.com/rs/zerolog"
"github.com/rs/zerolog/log"
"github.com/rs/zerolog/pkgerrors"
)
func SetupLogger(env config.Environment, level zerolog.Level) *zerolog.Logger {
zerolog.ErrorStackFieldName = "stack_trace"
zerolog.ErrorStackMarshaler = pkgerrors.MarshalStack
zerolog.SetGlobalLevel(level)
zerolog.TimeFieldFormat = zerolog.TimeFormatUnix
var output io.Writer
switch env {
case config.Dev:
output = zerolog.ConsoleWriter{
Out: os.Stderr,
TimeFormat: "2006/01/02 15:04:05",
}
case config.Prod:
output = os.Stderr
}
logger := zerolog.New(output).With().Timestamp().Stack().Logger()
zerolog.DefaultContextLogger = &logger
log.Logger = logger
stdlog.SetFlags(0)
stdlog.SetOutput(logger)
return &logger
}