N-player (2-8) real-time Snake game alongside Connect 4. Lobby has tabs to switch between games. Players join via invite link with 10-second countdown. Game loop runs at tick-based intervals with NATS pub/sub for state sync. Keyboard input not yet working (Datastar keydown binding issue still under investigation).
14 lines
535 B
SQL
14 lines
535 B
SQL
-- +goose Up
|
|
ALTER TABLE games ADD COLUMN game_type TEXT NOT NULL DEFAULT 'connect4';
|
|
ALTER TABLE games ADD COLUMN grid_width INTEGER;
|
|
ALTER TABLE games ADD COLUMN grid_height INTEGER;
|
|
ALTER TABLE games ADD COLUMN max_players INTEGER NOT NULL DEFAULT 2;
|
|
CREATE INDEX idx_games_game_type ON games(game_type);
|
|
|
|
-- +goose Down
|
|
DROP INDEX IF EXISTS idx_games_game_type;
|
|
ALTER TABLE games DROP COLUMN max_players;
|
|
ALTER TABLE games DROP COLUMN grid_height;
|
|
ALTER TABLE games DROP COLUMN grid_width;
|
|
ALTER TABLE games DROP COLUMN game_type;
|