Migrate from the via meta-framework to direct dependencies:
- chi for routing, templ for HTML templates, datastar for SSE/reactivity
- Feature-sliced architecture (features/{auth,lobby,c4game,snakegame}/)
- Shared layouts and components (features/common/)
- Handler factory pattern (HandleX(deps) http.HandlerFunc)
- Embedded NATS server (nats/), SCS sessions (sessions/), chi router wiring (router/)
- Move ChatMessage domain type from ui package to game package
- Remove old ui/ package (gomponents-based via/h views)
- Remove via dependency from go.mod entirely
77 lines
2.0 KiB
Go
77 lines
2.0 KiB
Go
// Package router wires feature routes and middleware into the central chi mux.
|
|
package router
|
|
|
|
import (
|
|
"embed"
|
|
"io/fs"
|
|
"net/http"
|
|
"sync"
|
|
|
|
"github.com/ryanhamamura/c4/config"
|
|
"github.com/ryanhamamura/c4/db"
|
|
"github.com/ryanhamamura/c4/db/repository"
|
|
"github.com/ryanhamamura/c4/features/auth"
|
|
"github.com/ryanhamamura/c4/features/c4game"
|
|
"github.com/ryanhamamura/c4/features/lobby"
|
|
"github.com/ryanhamamura/c4/features/snakegame"
|
|
"github.com/ryanhamamura/c4/game"
|
|
"github.com/ryanhamamura/c4/snake"
|
|
|
|
"github.com/alexedwards/scs/v2"
|
|
"github.com/go-chi/chi/v5"
|
|
"github.com/nats-io/nats.go"
|
|
"github.com/starfederation/datastar-go/datastar"
|
|
)
|
|
|
|
func SetupRoutes(
|
|
router chi.Router,
|
|
queries *repository.Queries,
|
|
sessions *scs.SessionManager,
|
|
nc *nats.Conn,
|
|
store *game.GameStore,
|
|
snakeStore *snake.SnakeStore,
|
|
chatPersister *db.ChatPersister,
|
|
assets embed.FS,
|
|
) error {
|
|
// Static assets
|
|
subFS, _ := fs.Sub(assets, "assets")
|
|
router.Handle("/assets/*", http.StripPrefix("/assets/", http.FileServerFS(subFS)))
|
|
|
|
// Hot-reload for development
|
|
if config.Global.Environment == config.Dev {
|
|
setupReload(router)
|
|
}
|
|
|
|
auth.SetupRoutes(router, queries, sessions)
|
|
lobby.SetupRoutes(router, queries, sessions, store, snakeStore)
|
|
c4game.SetupRoutes(router, store, nc, sessions, chatPersister)
|
|
snakegame.SetupRoutes(router, snakeStore, nc, sessions)
|
|
|
|
return nil
|
|
}
|
|
|
|
func setupReload(router chi.Router) {
|
|
reloadChan := make(chan struct{}, 1)
|
|
var hotReloadOnce sync.Once
|
|
|
|
router.Get("/reload", func(w http.ResponseWriter, r *http.Request) {
|
|
sse := datastar.NewSSE(w, r)
|
|
reload := func() { sse.ExecuteScript("window.location.reload()") } //nolint:errcheck // dev-only
|
|
hotReloadOnce.Do(reload)
|
|
select {
|
|
case <-reloadChan:
|
|
reload()
|
|
case <-r.Context().Done():
|
|
}
|
|
})
|
|
|
|
router.Get("/hotreload", func(w http.ResponseWriter, r *http.Request) {
|
|
select {
|
|
case reloadChan <- struct{}{}:
|
|
default:
|
|
}
|
|
w.WriteHeader(http.StatusOK)
|
|
w.Write([]byte("OK")) //nolint:errcheck // dev-only
|
|
})
|
|
}
|