Files
games/db/repository/models.go
Ryan Hamamura bc6488f063
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refactor: deduplicate persistence, add upsert queries, throttle snake saves
- Replace Create+Get+Update with UpsertGame/UpsertSnakeGame queries
- Extract free functions (saveGame, loadGame, etc.) from duplicated
  receiver methods on Store and Instance types
- Remove duplicate generateID from snake package, reuse game.GenerateID
- Throttle snake game DB writes to every 2s instead of every tick
- Fix double-lock in c4game chat handler
- Update all code for sqlc pointer types (*string instead of sql.NullString)
2026-03-02 16:56:29 -10:00

61 lines
2.2 KiB
Go

// Code generated by sqlc. DO NOT EDIT.
// versions:
// sqlc v1.30.0
package repository
import (
"time"
)
type ChatMessage struct {
ID int64 `db:"id" json:"id"`
GameID string `db:"game_id" json:"game_id"`
Nickname string `db:"nickname" json:"nickname"`
Color int64 `db:"color" json:"color"`
Message string `db:"message" json:"message"`
CreatedAt int64 `db:"created_at" json:"created_at"`
}
type Game struct {
ID string `db:"id" json:"id"`
Board string `db:"board" json:"board"`
CurrentTurn int64 `db:"current_turn" json:"current_turn"`
Status int64 `db:"status" json:"status"`
WinnerUserID *string `db:"winner_user_id" json:"winner_user_id"`
WinningCells *string `db:"winning_cells" json:"winning_cells"`
CreatedAt *time.Time `db:"created_at" json:"created_at"`
UpdatedAt *time.Time `db:"updated_at" json:"updated_at"`
RematchGameID *string `db:"rematch_game_id" json:"rematch_game_id"`
GameType string `db:"game_type" json:"game_type"`
GridWidth *int64 `db:"grid_width" json:"grid_width"`
GridHeight *int64 `db:"grid_height" json:"grid_height"`
MaxPlayers int64 `db:"max_players" json:"max_players"`
GameMode int64 `db:"game_mode" json:"game_mode"`
Score int64 `db:"score" json:"score"`
SnakeSpeed int64 `db:"snake_speed" json:"snake_speed"`
}
type GamePlayer struct {
GameID string `db:"game_id" json:"game_id"`
UserID *string `db:"user_id" json:"user_id"`
GuestPlayerID *string `db:"guest_player_id" json:"guest_player_id"`
Nickname string `db:"nickname" json:"nickname"`
Color int64 `db:"color" json:"color"`
Slot int64 `db:"slot" json:"slot"`
CreatedAt *time.Time `db:"created_at" json:"created_at"`
}
type Session struct {
Token string `db:"token" json:"token"`
Data []byte `db:"data" json:"data"`
Expiry float64 `db:"expiry" json:"expiry"`
}
type User struct {
ID string `db:"id" json:"id"`
Username string `db:"username" json:"username"`
PasswordHash string `db:"password_hash" json:"password_hash"`
CreatedAt *time.Time `db:"created_at" json:"created_at"`
}