Remove /api/ prefix and consolidate route groups:
- /api/lobby/* -> /games, /snake, /logout (top-level)
- /game/{game_id} + /api/game/{game_id}/* -> /games/{id}/*
- /snake/{game_id} + /api/snake/{game_id}/* -> /snake/{id}/*
- /api/auth/* -> /auth/*
- Standardize snake join page to use return_url= (was return=)
200 lines
6.8 KiB
Go
200 lines
6.8 KiB
Go
// Code generated by templ - DO NOT EDIT.
|
|
|
|
// templ: version: v0.3.1001
|
|
package components
|
|
|
|
//lint:file-ignore SA4006 This context is only used if a nested component is present.
|
|
|
|
import "github.com/a-h/templ"
|
|
import templruntime "github.com/a-h/templ/runtime"
|
|
|
|
import (
|
|
"fmt"
|
|
|
|
"github.com/ryanhamamura/c4/game"
|
|
"github.com/starfederation/datastar-go/datastar"
|
|
)
|
|
|
|
func Board(g *game.Game, myColor int) templ.Component {
|
|
return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
|
|
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
|
|
if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil {
|
|
return templ_7745c5c3_CtxErr
|
|
}
|
|
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
|
|
if !templ_7745c5c3_IsBuffer {
|
|
defer func() {
|
|
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
|
|
if templ_7745c5c3_Err == nil {
|
|
templ_7745c5c3_Err = templ_7745c5c3_BufErr
|
|
}
|
|
}()
|
|
}
|
|
ctx = templ.InitializeContext(ctx)
|
|
templ_7745c5c3_Var1 := templ.GetChildren(ctx)
|
|
if templ_7745c5c3_Var1 == nil {
|
|
templ_7745c5c3_Var1 = templ.NopComponent
|
|
}
|
|
ctx = templ.ClearChildren(ctx)
|
|
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 1, "<div id=\"c4-board\" class=\"board\">")
|
|
if templ_7745c5c3_Err != nil {
|
|
return templ_7745c5c3_Err
|
|
}
|
|
for col := 0; col < 7; col++ {
|
|
templ_7745c5c3_Err = column(g, col, myColor).Render(ctx, templ_7745c5c3_Buffer)
|
|
if templ_7745c5c3_Err != nil {
|
|
return templ_7745c5c3_Err
|
|
}
|
|
}
|
|
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 2, "</div>")
|
|
if templ_7745c5c3_Err != nil {
|
|
return templ_7745c5c3_Err
|
|
}
|
|
return nil
|
|
})
|
|
}
|
|
|
|
func column(g *game.Game, colIdx int, myColor int) templ.Component {
|
|
return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
|
|
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
|
|
if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil {
|
|
return templ_7745c5c3_CtxErr
|
|
}
|
|
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
|
|
if !templ_7745c5c3_IsBuffer {
|
|
defer func() {
|
|
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
|
|
if templ_7745c5c3_Err == nil {
|
|
templ_7745c5c3_Err = templ_7745c5c3_BufErr
|
|
}
|
|
}()
|
|
}
|
|
ctx = templ.InitializeContext(ctx)
|
|
templ_7745c5c3_Var2 := templ.GetChildren(ctx)
|
|
if templ_7745c5c3_Var2 == nil {
|
|
templ_7745c5c3_Var2 = templ.NopComponent
|
|
}
|
|
ctx = templ.ClearChildren(ctx)
|
|
if g.Status == game.StatusInProgress && myColor == g.CurrentTurn {
|
|
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 3, "<div class=\"column clickable\" data-on:click=\"")
|
|
if templ_7745c5c3_Err != nil {
|
|
return templ_7745c5c3_Err
|
|
}
|
|
var templ_7745c5c3_Var3 string
|
|
templ_7745c5c3_Var3, templ_7745c5c3_Err = templ.JoinStringErrs(datastar.PostSSE("/games/%s/drop?col=%d", g.ID, colIdx))
|
|
if templ_7745c5c3_Err != nil {
|
|
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/c4game/components/board.templ`, Line: 22, Col: 74}
|
|
}
|
|
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var3))
|
|
if templ_7745c5c3_Err != nil {
|
|
return templ_7745c5c3_Err
|
|
}
|
|
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 4, "\">")
|
|
if templ_7745c5c3_Err != nil {
|
|
return templ_7745c5c3_Err
|
|
}
|
|
for row := 0; row < 6; row++ {
|
|
templ_7745c5c3_Err = cell(g, row, colIdx).Render(ctx, templ_7745c5c3_Buffer)
|
|
if templ_7745c5c3_Err != nil {
|
|
return templ_7745c5c3_Err
|
|
}
|
|
}
|
|
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 5, "</div>")
|
|
if templ_7745c5c3_Err != nil {
|
|
return templ_7745c5c3_Err
|
|
}
|
|
} else {
|
|
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 6, "<div class=\"column\">")
|
|
if templ_7745c5c3_Err != nil {
|
|
return templ_7745c5c3_Err
|
|
}
|
|
for row := 0; row < 6; row++ {
|
|
templ_7745c5c3_Err = cell(g, row, colIdx).Render(ctx, templ_7745c5c3_Buffer)
|
|
if templ_7745c5c3_Err != nil {
|
|
return templ_7745c5c3_Err
|
|
}
|
|
}
|
|
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 7, "</div>")
|
|
if templ_7745c5c3_Err != nil {
|
|
return templ_7745c5c3_Err
|
|
}
|
|
}
|
|
return nil
|
|
})
|
|
}
|
|
|
|
func cell(g *game.Game, row int, col int) templ.Component {
|
|
return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
|
|
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
|
|
if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil {
|
|
return templ_7745c5c3_CtxErr
|
|
}
|
|
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
|
|
if !templ_7745c5c3_IsBuffer {
|
|
defer func() {
|
|
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
|
|
if templ_7745c5c3_Err == nil {
|
|
templ_7745c5c3_Err = templ_7745c5c3_BufErr
|
|
}
|
|
}()
|
|
}
|
|
ctx = templ.InitializeContext(ctx)
|
|
templ_7745c5c3_Var4 := templ.GetChildren(ctx)
|
|
if templ_7745c5c3_Var4 == nil {
|
|
templ_7745c5c3_Var4 = templ.NopComponent
|
|
}
|
|
ctx = templ.ClearChildren(ctx)
|
|
var templ_7745c5c3_Var5 = []any{cellClass(g, row, col)}
|
|
templ_7745c5c3_Err = templ.RenderCSSItems(ctx, templ_7745c5c3_Buffer, templ_7745c5c3_Var5...)
|
|
if templ_7745c5c3_Err != nil {
|
|
return templ_7745c5c3_Err
|
|
}
|
|
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 8, "<div class=\"")
|
|
if templ_7745c5c3_Err != nil {
|
|
return templ_7745c5c3_Err
|
|
}
|
|
var templ_7745c5c3_Var6 string
|
|
templ_7745c5c3_Var6, templ_7745c5c3_Err = templ.JoinStringErrs(templ.CSSClasses(templ_7745c5c3_Var5).String())
|
|
if templ_7745c5c3_Err != nil {
|
|
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/c4game/components/board.templ`, Line: 1, Col: 0}
|
|
}
|
|
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var6))
|
|
if templ_7745c5c3_Err != nil {
|
|
return templ_7745c5c3_Err
|
|
}
|
|
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 9, "\"></div>")
|
|
if templ_7745c5c3_Err != nil {
|
|
return templ_7745c5c3_Err
|
|
}
|
|
return nil
|
|
})
|
|
}
|
|
|
|
func cellClass(g *game.Game, row, col int) string {
|
|
color := g.Board[row][col]
|
|
activeTurn := 0
|
|
if g.Status == game.StatusInProgress {
|
|
activeTurn = g.CurrentTurn
|
|
}
|
|
|
|
class := "cell"
|
|
switch color {
|
|
case 1:
|
|
class += " red"
|
|
case 2:
|
|
class += " yellow"
|
|
}
|
|
if g.IsWinningCell(row, col) {
|
|
class += " winning"
|
|
}
|
|
if color != 0 && color == activeTurn {
|
|
class += " active-turn"
|
|
}
|
|
return class
|
|
}
|
|
|
|
// suppress unused import
|
|
var _ = fmt.Sprintf
|
|
|
|
var _ = templruntime.GeneratedTemplate
|