// Code generated by sqlc. DO NOT EDIT. // versions: // sqlc v1.30.0 package repository import ( "time" ) type ChatMessage struct { ID int64 `db:"id" json:"id"` GameID string `db:"game_id" json:"game_id"` Nickname string `db:"nickname" json:"nickname"` Color int64 `db:"color" json:"color"` Message string `db:"message" json:"message"` CreatedAt int64 `db:"created_at" json:"created_at"` } type Game struct { ID string `db:"id" json:"id"` Board string `db:"board" json:"board"` CurrentTurn int64 `db:"current_turn" json:"current_turn"` Status int64 `db:"status" json:"status"` WinnerUserID *string `db:"winner_user_id" json:"winner_user_id"` WinningCells *string `db:"winning_cells" json:"winning_cells"` CreatedAt *time.Time `db:"created_at" json:"created_at"` UpdatedAt *time.Time `db:"updated_at" json:"updated_at"` RematchGameID *string `db:"rematch_game_id" json:"rematch_game_id"` GameType string `db:"game_type" json:"game_type"` GridWidth *int64 `db:"grid_width" json:"grid_width"` GridHeight *int64 `db:"grid_height" json:"grid_height"` MaxPlayers int64 `db:"max_players" json:"max_players"` GameMode int64 `db:"game_mode" json:"game_mode"` Score int64 `db:"score" json:"score"` SnakeSpeed int64 `db:"snake_speed" json:"snake_speed"` } type GamePlayer struct { GameID string `db:"game_id" json:"game_id"` UserID *string `db:"user_id" json:"user_id"` GuestPlayerID *string `db:"guest_player_id" json:"guest_player_id"` Nickname string `db:"nickname" json:"nickname"` Color int64 `db:"color" json:"color"` Slot int64 `db:"slot" json:"slot"` CreatedAt *time.Time `db:"created_at" json:"created_at"` } type Session struct { Token string `db:"token" json:"token"` Data []byte `db:"data" json:"data"` Expiry float64 `db:"expiry" json:"expiry"` } type User struct { ID string `db:"id" json:"id"` Username string `db:"username" json:"username"` PasswordHash string `db:"password_hash" json:"password_hash"` CreatedAt *time.Time `db:"created_at" json:"created_at"` }