package ui import ( "github.com/ryanhamamura/via/h" ) func LobbyView(nicknameBind, createGameKeyDown, createGameClick h.H, isLoggedIn bool, username string, logoutClick h.H) h.H { var authSection h.H if isLoggedIn { authSection = AuthHeader(username, logoutClick) } else { authSection = GuestBanner() } return h.Main(h.Class("container"), h.Div(h.Class("lobby"), authSection, h.H1(h.Text("Connect 4")), h.P(h.Text("Challenge a friend to a game of Connect 4!")), h.Form( h.FieldSet( h.Label(h.Text("Your Nickname"), h.Attr("for", "nickname")), h.Input( h.ID("nickname"), h.Type("text"), h.Placeholder("Enter your nickname"), nicknameBind, h.Attr("required"), createGameKeyDown, ), ), h.Button( h.Type("button"), h.Text("Create Game"), createGameClick, ), ), ), ) } func NicknamePrompt(nicknameBind, setNicknameKeyDown, setNicknameClick h.H) h.H { return h.Main(h.Class("container"), h.Div(h.Class("lobby"), h.H1(h.Text("Join Game")), h.P(h.Text("Enter your nickname to join the game.")), h.Form( h.FieldSet( h.Label(h.Text("Your Nickname"), h.Attr("for", "nickname")), h.Input( h.ID("nickname"), h.Type("text"), h.Placeholder("Enter your nickname"), nicknameBind, h.Attr("required"), h.Attr("autofocus"), setNicknameKeyDown, ), ), h.Button( h.Type("button"), h.Text("Join"), setNicknameClick, ), ), ), ) }