// Code generated by templ - DO NOT EDIT. // templ: version: v0.3.1001 package pages //lint:file-ignore SA4006 This context is only used if a nested component is present. import "github.com/a-h/templ" import templruntime "github.com/a-h/templ/runtime" import ( "fmt" "github.com/ryanhamamura/c4/features/common/components" "github.com/ryanhamamura/c4/features/common/layouts" snakecomponents "github.com/ryanhamamura/c4/features/snakegame/components" "github.com/ryanhamamura/c4/snake" "github.com/starfederation/datastar-go/datastar" ) // keydownScript builds the inline JS for a single data-on:keydown handler // that dispatches WASD/arrow keys to direction POST endpoints. func keydownScript(gameID string) string { return fmt.Sprintf( "const k=evt.key;"+ "if(k==='w'||k==='ArrowUp'){evt.preventDefault();%s}"+ "else if(k==='s'||k==='ArrowDown'){evt.preventDefault();%s}"+ "else if(k==='a'||k==='ArrowLeft'){evt.preventDefault();%s}"+ "else if(k==='d'||k==='ArrowRight'){evt.preventDefault();%s}", datastar.PostSSE("/api/snake/%s/dir?d=0", gameID), datastar.PostSSE("/api/snake/%s/dir?d=1", gameID), datastar.PostSSE("/api/snake/%s/dir?d=2", gameID), datastar.PostSSE("/api/snake/%s/dir?d=3", gameID), ) } func GamePage(sg *snake.SnakeGame, mySlot int, messages []snakecomponents.ChatMessage, gameID string) templ.Component { return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) { templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil { return templ_7745c5c3_CtxErr } templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W) if !templ_7745c5c3_IsBuffer { defer func() { templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer) if templ_7745c5c3_Err == nil { templ_7745c5c3_Err = templ_7745c5c3_BufErr } }() } ctx = templ.InitializeContext(ctx) templ_7745c5c3_Var1 := templ.GetChildren(ctx) if templ_7745c5c3_Var1 == nil { templ_7745c5c3_Var1 = templ.NopComponent } ctx = templ.ClearChildren(ctx) templ_7745c5c3_Var2 := templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) { templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W) if !templ_7745c5c3_IsBuffer { defer func() { templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer) if templ_7745c5c3_Err == nil { templ_7745c5c3_Err = templ_7745c5c3_BufErr } }() } ctx = templ.InitializeContext(ctx) templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 1, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = components.BackToLobby().Render(ctx, templ_7745c5c3_Buffer) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 5, "

~~~~

") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = snakecomponents.PlayerList(sg, mySlot).Render(ctx, templ_7745c5c3_Buffer) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = snakecomponents.StatusBanner(sg, mySlot, gameID).Render(ctx, templ_7745c5c3_Buffer) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } if sg.Status == snake.StatusInProgress || sg.Status == snake.StatusFinished { if sg.Mode == snake.ModeMultiplayer { templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 6, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = snakecomponents.Board(sg).Render(ctx, templ_7745c5c3_Buffer) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = snakecomponents.Chat(messages, gameID).Render(ctx, templ_7745c5c3_Buffer) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 7, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } } else { templ_7745c5c3_Err = snakecomponents.Board(sg).Render(ctx, templ_7745c5c3_Buffer) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } } } else if sg.Mode == snake.ModeMultiplayer { templ_7745c5c3_Err = snakecomponents.Chat(messages, gameID).Render(ctx, templ_7745c5c3_Buffer) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } } if sg.Mode == snake.ModeMultiplayer && (sg.Status == snake.StatusWaitingForPlayers || sg.Status == snake.StatusCountdown) { templ_7745c5c3_Err = snakecomponents.InviteLink(gameID).Render(ctx, templ_7745c5c3_Buffer) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } } templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 8, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } return nil }) templ_7745c5c3_Err = layouts.Base("Snake").Render(templ.WithChildren(ctx, templ_7745c5c3_Var2), templ_7745c5c3_Buffer) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } return nil }) } func JoinPage(gameID string) templ.Component { return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) { templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil { return templ_7745c5c3_CtxErr } templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W) if !templ_7745c5c3_IsBuffer { defer func() { templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer) if templ_7745c5c3_Err == nil { templ_7745c5c3_Err = templ_7745c5c3_BufErr } }() } ctx = templ.InitializeContext(ctx) templ_7745c5c3_Var6 := templ.GetChildren(ctx) if templ_7745c5c3_Var6 == nil { templ_7745c5c3_Var6 = templ.NopComponent } ctx = templ.ClearChildren(ctx) templ_7745c5c3_Var7 := templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) { templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W) if !templ_7745c5c3_IsBuffer { defer func() { templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer) if templ_7745c5c3_Err == nil { templ_7745c5c3_Err = templ_7745c5c3_BufErr } }() } ctx = templ.InitializeContext(ctx) templ_7745c5c3_Err = components.GameJoinPrompt( fmt.Sprintf("/login?return=/snake/%s", gameID), fmt.Sprintf("/register?return=/snake/%s", gameID), fmt.Sprintf("/snake/%s", gameID), ).Render(ctx, templ_7745c5c3_Buffer) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } return nil }) templ_7745c5c3_Err = layouts.Base("Snake - Join").Render(templ.WithChildren(ctx, templ_7745c5c3_Var7), templ_7745c5c3_Buffer) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } return nil }) } func NicknamePage(gameID string) templ.Component { return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) { templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil { return templ_7745c5c3_CtxErr } templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W) if !templ_7745c5c3_IsBuffer { defer func() { templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer) if templ_7745c5c3_Err == nil { templ_7745c5c3_Err = templ_7745c5c3_BufErr } }() } ctx = templ.InitializeContext(ctx) templ_7745c5c3_Var8 := templ.GetChildren(ctx) if templ_7745c5c3_Var8 == nil { templ_7745c5c3_Var8 = templ.NopComponent } ctx = templ.ClearChildren(ctx) templ_7745c5c3_Var9 := templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) { templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W) if !templ_7745c5c3_IsBuffer { defer func() { templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer) if templ_7745c5c3_Err == nil { templ_7745c5c3_Err = templ_7745c5c3_BufErr } }() } ctx = templ.InitializeContext(ctx) templ_7745c5c3_Err = components.NicknamePrompt(fmt.Sprintf("/api/snake/%s/join", gameID)).Render(ctx, templ_7745c5c3_Buffer) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } return nil }) templ_7745c5c3_Err = layouts.Base("Snake - Join").Render(templ.WithChildren(ctx, templ_7745c5c3_Var9), templ_7745c5c3_Buffer) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } return nil }) } var _ = templruntime.GeneratedTemplate