// Code generated by templ - DO NOT EDIT. // templ: version: v0.3.1001 package components //lint:file-ignore SA4006 This context is only used if a nested component is present. import "github.com/a-h/templ" import templruntime "github.com/a-h/templ/runtime" import ( "fmt" "github.com/starfederation/datastar-go/datastar" ) type ChatMessage struct { Nickname string `json:"nickname"` Color int `json:"color"` Message string `json:"message"` Time int64 `json:"time"` } var chatColors = map[int]string{ 1: "#4a2a3a", 2: "#2a4545", } func Chat(messages []ChatMessage, gameID string) templ.Component { return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) { templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil { return templ_7745c5c3_CtxErr } templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W) if !templ_7745c5c3_IsBuffer { defer func() { templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer) if templ_7745c5c3_Err == nil { templ_7745c5c3_Err = templ_7745c5c3_BufErr } }() } ctx = templ.InitializeContext(ctx) templ_7745c5c3_Var1 := templ.GetChildren(ctx) if templ_7745c5c3_Var1 == nil { templ_7745c5c3_Var1 = templ.NopComponent } ctx = templ.ClearChildren(ctx) templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 1, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } for _, m := range messages { templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 2, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } var templ_7745c5c3_Var3 string templ_7745c5c3_Var3, templ_7745c5c3_Err = templ.JoinStringErrs(m.Nickname) if templ_7745c5c3_Err != nil { return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/c4game/components/chat.templ`, Line: 27, Col: 18} } _, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var3)) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 4, ":  ") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } var templ_7745c5c3_Var4 string templ_7745c5c3_Var4, templ_7745c5c3_Err = templ.JoinStringErrs(m.Message) if templ_7745c5c3_Err != nil { return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/c4game/components/chat.templ`, Line: 29, Col: 22} } _, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var4)) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 5, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } } templ_7745c5c3_Err = chatAutoScroll().Render(ctx, templ_7745c5c3_Buffer) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 6, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } return nil }) } func chatAutoScroll() templ.Component { return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) { templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil { return templ_7745c5c3_CtxErr } templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W) if !templ_7745c5c3_IsBuffer { defer func() { templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer) if templ_7745c5c3_Err == nil { templ_7745c5c3_Err = templ_7745c5c3_BufErr } }() } ctx = templ.InitializeContext(ctx) templ_7745c5c3_Var7 := templ.GetChildren(ctx) if templ_7745c5c3_Var7 == nil { templ_7745c5c3_Var7 = templ.NopComponent } ctx = templ.ClearChildren(ctx) templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 9, "") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } return nil }) } func chatColor(color int) string { if c, ok := chatColors[color]; ok { return c } return "#666" } var _ = templruntime.GeneratedTemplate