// Code generated by templ - DO NOT EDIT.
// templ: version: v0.3.1001
package components
//lint:file-ignore SA4006 This context is only used if a nested component is present.
import "github.com/a-h/templ"
import templruntime "github.com/a-h/templ/runtime"
import (
"fmt"
"github.com/ryanhamamura/c4/snake"
)
func cellSizeForGrid(width, height int) int {
maxDim := width
if height > maxDim {
maxDim = height
}
switch {
case maxDim <= 15:
return 28
case maxDim <= 20:
return 24
case maxDim <= 30:
return 20
case maxDim <= 40:
return 16
default:
return 14
}
}
type cellInfo struct {
snakeIdx int // -1 = empty, -2 = food
isHead bool
}
func Board(sg *snake.SnakeGame) templ.Component {
return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil {
return templ_7745c5c3_CtxErr
}
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
if !templ_7745c5c3_IsBuffer {
defer func() {
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
if templ_7745c5c3_Err == nil {
templ_7745c5c3_Err = templ_7745c5c3_BufErr
}
}()
}
ctx = templ.InitializeContext(ctx)
templ_7745c5c3_Var1 := templ.GetChildren(ctx)
if templ_7745c5c3_Var1 == nil {
templ_7745c5c3_Var1 = templ.NopComponent
}
ctx = templ.ClearChildren(ctx)
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 1, "
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
if sg.State != nil && (sg.Status == snake.StatusInProgress || sg.Status == snake.StatusFinished) {
templ_7745c5c3_Err = boardCells(sg).Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 5, "
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
return nil
})
}
func boardCells(sg *snake.SnakeGame) templ.Component {
return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil {
return templ_7745c5c3_CtxErr
}
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
if !templ_7745c5c3_IsBuffer {
defer func() {
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
if templ_7745c5c3_Err == nil {
templ_7745c5c3_Err = templ_7745c5c3_BufErr
}
}()
}
ctx = templ.InitializeContext(ctx)
templ_7745c5c3_Var3 := templ.GetChildren(ctx)
if templ_7745c5c3_Var3 == nil {
templ_7745c5c3_Var3 = templ.NopComponent
}
ctx = templ.ClearChildren(ctx)
state := sg.State
grid := buildGrid(state)
cellSize := cellSizeForGrid(state.Width, state.Height)
for y := 0; y < state.Height; y++ {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 6, "")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
for x := 0; x < state.Width; x++ {
ci := grid[y][x]
if ci.snakeIdx == -2 {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 7, "
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
} else if ci.snakeIdx >= 0 {
s := state.Snakes[ci.snakeIdx]
bg := snakeColor(ci.snakeIdx)
if ci.isHead {
if s.Alive {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 9, "
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
} else {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 11, "
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
} else {
if s.Alive {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 13, "
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
} else {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 15, "
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
}
} else {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 17, "
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 19, "
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
return nil
})
}
func buildGrid(state *snake.GameState) [][]cellInfo {
grid := make([][]cellInfo, state.Height)
for y := 0; y < state.Height; y++ {
grid[y] = make([]cellInfo, state.Width)
for x := 0; x < state.Width; x++ {
grid[y][x] = cellInfo{snakeIdx: -1}
}
}
for fi := range state.Food {
f := state.Food[fi]
if f.X >= 0 && f.X < state.Width && f.Y >= 0 && f.Y < state.Height {
grid[f.Y][f.X] = cellInfo{snakeIdx: -2}
}
}
for si, s := range state.Snakes {
if s == nil {
continue
}
for bi, bp := range s.Body {
if bp.X >= 0 && bp.X < state.Width && bp.Y >= 0 && bp.Y < state.Height {
grid[bp.Y][bp.X] = cellInfo{snakeIdx: si, isHead: bi == 0}
}
}
}
return grid
}
func snakeColor(idx int) string {
if idx >= 0 && idx < len(snake.SnakeColors) {
return snake.SnakeColors[idx]
}
return "#666"
}
var _ = templruntime.GeneratedTemplate