// Code generated by templ - DO NOT EDIT. // templ: version: v0.3.1001 package components //lint:file-ignore SA4006 This context is only used if a nested component is present. import "github.com/a-h/templ" import templruntime "github.com/a-h/templ/runtime" import ( "fmt" "math" "time" "github.com/ryanhamamura/c4/config" "github.com/ryanhamamura/c4/snake" "github.com/starfederation/datastar-go/datastar" ) func StatusBanner(sg *snake.SnakeGame, mySlot int, gameID string) templ.Component { return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) { templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil { return templ_7745c5c3_CtxErr } templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W) if !templ_7745c5c3_IsBuffer { defer func() { templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer) if templ_7745c5c3_Err == nil { templ_7745c5c3_Err = templ_7745c5c3_BufErr } }() } ctx = templ.InitializeContext(ctx) templ_7745c5c3_Var1 := templ.GetChildren(ctx) if templ_7745c5c3_Var1 == nil { templ_7745c5c3_Var1 = templ.NopComponent } ctx = templ.ClearChildren(ctx) templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 1, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } switch sg.Status { case snake.StatusWaitingForPlayers: if sg.Mode == snake.ModeSinglePlayer { templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 2, "
Ready?
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } } else { templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 3, "
Waiting for players...
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } } case snake.StatusCountdown: remaining := time.Until(sg.CountdownEnd) secs := int(math.Ceil(remaining.Seconds())) if secs < 0 { secs = 0 } templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 4, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } var templ_7745c5c3_Var2 string templ_7745c5c3_Var2, templ_7745c5c3_Err = templ.JoinStringErrs(fmt.Sprintf("Starting in %d...", secs)) if templ_7745c5c3_Err != nil { return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 29, Col: 45} } _, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var2)) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 5, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } case snake.StatusInProgress: if sg.State != nil && mySlot >= 0 && mySlot < len(sg.State.Snakes) && sg.State.Snakes[mySlot] != nil && !sg.State.Snakes[mySlot].Alive { templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 6, "
You're out!
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } } else if sg.Mode == snake.ModeSinglePlayer { templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 7, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } var templ_7745c5c3_Var3 string templ_7745c5c3_Var3, templ_7745c5c3_Err = templ.JoinStringErrs(fmt.Sprintf("Score: %d", sg.Score)) if templ_7745c5c3_Err != nil { return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 36, Col: 42} } _, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var3)) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 8, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } } else { templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 9, "
Go!
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } } case snake.StatusFinished: templ_7745c5c3_Err = finishedBanner(sg, mySlot, gameID).Render(ctx, templ_7745c5c3_Buffer) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } } templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 10, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } return nil }) } func finishedBanner(sg *snake.SnakeGame, mySlot int, gameID string) templ.Component { return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) { templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil { return templ_7745c5c3_CtxErr } templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W) if !templ_7745c5c3_IsBuffer { defer func() { templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer) if templ_7745c5c3_Err == nil { templ_7745c5c3_Err = templ_7745c5c3_BufErr } }() } ctx = templ.InitializeContext(ctx) templ_7745c5c3_Var4 := templ.GetChildren(ctx) if templ_7745c5c3_Var4 == nil { templ_7745c5c3_Var4 = templ.NopComponent } ctx = templ.ClearChildren(ctx) if sg.Mode == snake.ModeSinglePlayer { templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 11, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } var templ_7745c5c3_Var5 string templ_7745c5c3_Var5, templ_7745c5c3_Err = templ.JoinStringErrs(fmt.Sprintf("Game Over! Score: %d", sg.Score)) if templ_7745c5c3_Err != nil { return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 50, Col: 50} } _, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var5)) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = rematchOrJoin(sg, gameID).Render(ctx, templ_7745c5c3_Buffer) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 12, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } } else if sg.Winner != nil { if sg.Winner.Slot == mySlot { templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 13, "
You win!") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = rematchOrJoin(sg, gameID).Render(ctx, templ_7745c5c3_Buffer) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 14, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } } else { templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 15, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } var templ_7745c5c3_Var6 string templ_7745c5c3_Var6, templ_7745c5c3_Err = templ.JoinStringErrs(sg.Winner.Nickname + " wins!") if templ_7745c5c3_Err != nil { return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 61, Col: 35} } _, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var6)) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = rematchOrJoin(sg, gameID).Render(ctx, templ_7745c5c3_Buffer) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 16, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } } } else { templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 17, "
It's a draw!") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = rematchOrJoin(sg, gameID).Render(ctx, templ_7745c5c3_Buffer) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 18, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } } return nil }) } func rematchOrJoin(sg *snake.SnakeGame, gameID string) templ.Component { return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) { templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil { return templ_7745c5c3_CtxErr } templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W) if !templ_7745c5c3_IsBuffer { defer func() { templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer) if templ_7745c5c3_Err == nil { templ_7745c5c3_Err = templ_7745c5c3_BufErr } }() } ctx = templ.InitializeContext(ctx) templ_7745c5c3_Var7 := templ.GetChildren(ctx) if templ_7745c5c3_Var7 == nil { templ_7745c5c3_Var7 = templ.NopComponent } ctx = templ.ClearChildren(ctx) if sg.RematchGameID != nil { templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 19, "Join Rematch") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } } else { templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 21, "") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } } return nil }) } func PlayerList(sg *snake.SnakeGame, mySlot int) templ.Component { return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) { templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil { return templ_7745c5c3_CtxErr } templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W) if !templ_7745c5c3_IsBuffer { defer func() { templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer) if templ_7745c5c3_Err == nil { templ_7745c5c3_Err = templ_7745c5c3_BufErr } }() } ctx = templ.InitializeContext(ctx) templ_7745c5c3_Var10 := templ.GetChildren(ctx) if templ_7745c5c3_Var10 == nil { templ_7745c5c3_Var10 = templ.NopComponent } ctx = templ.ClearChildren(ctx) templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 23, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } for i, p := range sg.Players { if p != nil { templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 24, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } var templ_7745c5c3_Var12 string templ_7745c5c3_Var12, templ_7745c5c3_Err = templ.JoinStringErrs(p.Nickname) if templ_7745c5c3_Err != nil { return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 96, Col: 18} } _, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var12)) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 26, " ") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } if i == mySlot { var templ_7745c5c3_Var13 string templ_7745c5c3_Var13, templ_7745c5c3_Err = templ.JoinStringErrs(" (You)") if templ_7745c5c3_Err != nil { return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 98, Col: 17} } _, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var13)) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } } templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 27, " ") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } if sg.Status == snake.StatusInProgress || sg.Status == snake.StatusFinished { if sg.State != nil && i < len(sg.State.Snakes) && sg.State.Snakes[i] != nil { if sg.State.Snakes[i].Alive { templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 28, "") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } var templ_7745c5c3_Var14 string templ_7745c5c3_Var14, templ_7745c5c3_Err = templ.JoinStringErrs(fmt.Sprintf("(%d)", len(sg.State.Snakes[i].Body))) if templ_7745c5c3_Err != nil { return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 105, Col: 60} } _, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var14)) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 29, "") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } } else { templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 30, "(dead)") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } } } } templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 31, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } } } templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 32, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } return nil }) } func InviteLink(gameID string) templ.Component { return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) { templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil { return templ_7745c5c3_CtxErr } templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W) if !templ_7745c5c3_IsBuffer { defer func() { templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer) if templ_7745c5c3_Err == nil { templ_7745c5c3_Err = templ_7745c5c3_BufErr } }() } ctx = templ.InitializeContext(ctx) templ_7745c5c3_Var15 := templ.GetChildren(ctx) if templ_7745c5c3_Var15 == nil { templ_7745c5c3_Var15 = templ.NopComponent } ctx = templ.ClearChildren(ctx) fullURL := config.Global.AppURL + "/snake/" + gameID templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 33, "

Share this link to invite players:

") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } var templ_7745c5c3_Var16 string templ_7745c5c3_Var16, templ_7745c5c3_Err = templ.JoinStringErrs(fullURL) if templ_7745c5c3_Err != nil { return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 123, Col: 12} } _, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var16)) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 34, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = templ.RenderScriptItems(ctx, templ_7745c5c3_Buffer, copyToClipboard(fullURL)) if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 35, "
") if templ_7745c5c3_Err != nil { return templ_7745c5c3_Err } return nil }) } func copyToClipboard(url string) templ.ComponentScript { return templ.ComponentScript{ Name: `__templ_copyToClipboard_1463`, Function: `function __templ_copyToClipboard_1463(url){navigator.clipboard.writeText(url) }`, Call: templ.SafeScript(`__templ_copyToClipboard_1463`, url), CallInline: templ.SafeScriptInline(`__templ_copyToClipboard_1463`, url), } } var _ = templruntime.GeneratedTemplate