// Code generated by templ - DO NOT EDIT.
// templ: version: v0.3.1001
package components
//lint:file-ignore SA4006 This context is only used if a nested component is present.
import "github.com/a-h/templ"
import templruntime "github.com/a-h/templ/runtime"
import (
"fmt"
"math"
"time"
"github.com/ryanhamamura/c4/config"
"github.com/ryanhamamura/c4/snake"
"github.com/starfederation/datastar-go/datastar"
)
func StatusBanner(sg *snake.SnakeGame, mySlot int, gameID string) templ.Component {
return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil {
return templ_7745c5c3_CtxErr
}
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
if !templ_7745c5c3_IsBuffer {
defer func() {
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
if templ_7745c5c3_Err == nil {
templ_7745c5c3_Err = templ_7745c5c3_BufErr
}
}()
}
ctx = templ.InitializeContext(ctx)
templ_7745c5c3_Var1 := templ.GetChildren(ctx)
if templ_7745c5c3_Var1 == nil {
templ_7745c5c3_Var1 = templ.NopComponent
}
ctx = templ.ClearChildren(ctx)
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 1, "
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
switch sg.Status {
case snake.StatusWaitingForPlayers:
if sg.Mode == snake.ModeSinglePlayer {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 2, "
Ready?
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
} else {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 3, "
Waiting for players...
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
case snake.StatusCountdown:
remaining := time.Until(sg.CountdownEnd)
secs := int(math.Ceil(remaining.Seconds()))
if secs < 0 {
secs = 0
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 4, "
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var2 string
templ_7745c5c3_Var2, templ_7745c5c3_Err = templ.JoinStringErrs(fmt.Sprintf("Starting in %d...", secs))
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 29, Col: 45}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var2))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 5, "
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
case snake.StatusInProgress:
if sg.State != nil && mySlot >= 0 && mySlot < len(sg.State.Snakes) && sg.State.Snakes[mySlot] != nil && !sg.State.Snakes[mySlot].Alive {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 6, "
You're out!
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
} else if sg.Mode == snake.ModeSinglePlayer {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 7, "
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var3 string
templ_7745c5c3_Var3, templ_7745c5c3_Err = templ.JoinStringErrs(fmt.Sprintf("Score: %d", sg.Score))
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 36, Col: 42}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var3))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 8, "
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
} else {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 9, "
Go!
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
case snake.StatusFinished:
templ_7745c5c3_Err = finishedBanner(sg, mySlot, gameID).Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 10, "
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
return nil
})
}
func finishedBanner(sg *snake.SnakeGame, mySlot int, gameID string) templ.Component {
return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil {
return templ_7745c5c3_CtxErr
}
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
if !templ_7745c5c3_IsBuffer {
defer func() {
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
if templ_7745c5c3_Err == nil {
templ_7745c5c3_Err = templ_7745c5c3_BufErr
}
}()
}
ctx = templ.InitializeContext(ctx)
templ_7745c5c3_Var4 := templ.GetChildren(ctx)
if templ_7745c5c3_Var4 == nil {
templ_7745c5c3_Var4 = templ.NopComponent
}
ctx = templ.ClearChildren(ctx)
if sg.Mode == snake.ModeSinglePlayer {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 11, "")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var5 string
templ_7745c5c3_Var5, templ_7745c5c3_Err = templ.JoinStringErrs(fmt.Sprintf("Game Over! Score: %d", sg.Score))
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 50, Col: 50}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var5))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = rematchOrJoin(sg, gameID).Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 12, "
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
} else if sg.Winner != nil {
if sg.Winner.Slot == mySlot {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 13, "You win!")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = rematchOrJoin(sg, gameID).Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 14, "
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
} else {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 15, "")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var6 string
templ_7745c5c3_Var6, templ_7745c5c3_Err = templ.JoinStringErrs(sg.Winner.Nickname + " wins!")
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 61, Col: 35}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var6))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = rematchOrJoin(sg, gameID).Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 16, "
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
} else {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 17, "It's a draw!")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = rematchOrJoin(sg, gameID).Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 18, "
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
return nil
})
}
func rematchOrJoin(sg *snake.SnakeGame, gameID string) templ.Component {
return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil {
return templ_7745c5c3_CtxErr
}
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
if !templ_7745c5c3_IsBuffer {
defer func() {
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
if templ_7745c5c3_Err == nil {
templ_7745c5c3_Err = templ_7745c5c3_BufErr
}
}()
}
ctx = templ.InitializeContext(ctx)
templ_7745c5c3_Var7 := templ.GetChildren(ctx)
if templ_7745c5c3_Var7 == nil {
templ_7745c5c3_Var7 = templ.NopComponent
}
ctx = templ.ClearChildren(ctx)
if sg.RematchGameID != nil {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 19, "Join Rematch ")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
} else {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 21, "Play again ")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
return nil
})
}
func PlayerList(sg *snake.SnakeGame, mySlot int) templ.Component {
return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil {
return templ_7745c5c3_CtxErr
}
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
if !templ_7745c5c3_IsBuffer {
defer func() {
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
if templ_7745c5c3_Err == nil {
templ_7745c5c3_Err = templ_7745c5c3_BufErr
}
}()
}
ctx = templ.InitializeContext(ctx)
templ_7745c5c3_Var10 := templ.GetChildren(ctx)
if templ_7745c5c3_Var10 == nil {
templ_7745c5c3_Var10 = templ.NopComponent
}
ctx = templ.ClearChildren(ctx)
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 23, "")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
for i, p := range sg.Players {
if p != nil {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 24, "
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var12 string
templ_7745c5c3_Var12, templ_7745c5c3_Err = templ.JoinStringErrs(p.Nickname)
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 96, Col: 18}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var12))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 26, " ")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
if i == mySlot {
var templ_7745c5c3_Var13 string
templ_7745c5c3_Var13, templ_7745c5c3_Err = templ.JoinStringErrs(" (You)")
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 98, Col: 17}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var13))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 27, " ")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
if sg.Status == snake.StatusInProgress || sg.Status == snake.StatusFinished {
if sg.State != nil && i < len(sg.State.Snakes) && sg.State.Snakes[i] != nil {
if sg.State.Snakes[i].Alive {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 28, "")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var14 string
templ_7745c5c3_Var14, templ_7745c5c3_Err = templ.JoinStringErrs(fmt.Sprintf("(%d)", len(sg.State.Snakes[i].Body)))
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 105, Col: 60}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var14))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 29, " ")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
} else {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 30, "(dead) ")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
}
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 31, "
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 32, "
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
return nil
})
}
func InviteLink(gameID string) templ.Component {
return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil {
return templ_7745c5c3_CtxErr
}
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
if !templ_7745c5c3_IsBuffer {
defer func() {
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
if templ_7745c5c3_Err == nil {
templ_7745c5c3_Err = templ_7745c5c3_BufErr
}
}()
}
ctx = templ.InitializeContext(ctx)
templ_7745c5c3_Var15 := templ.GetChildren(ctx)
if templ_7745c5c3_Var15 == nil {
templ_7745c5c3_Var15 = templ.NopComponent
}
ctx = templ.ClearChildren(ctx)
fullURL := config.Global.AppURL + "/snake/" + gameID
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 33, "Share this link to invite players:
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var16 string
templ_7745c5c3_Var16, templ_7745c5c3_Err = templ.JoinStringErrs(fullURL)
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 123, Col: 12}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var16))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 34, "
")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templ.RenderScriptItems(ctx, templ_7745c5c3_Buffer, copyToClipboard(fullURL))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 35, "
Copy Link ")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
return nil
})
}
func copyToClipboard(url string) templ.ComponentScript {
return templ.ComponentScript{
Name: `__templ_copyToClipboard_1463`,
Function: `function __templ_copyToClipboard_1463(url){navigator.clipboard.writeText(url)
}`,
Call: templ.SafeScript(`__templ_copyToClipboard_1463`, url),
CallInline: templ.SafeScriptInline(`__templ_copyToClipboard_1463`, url),
}
}
var _ = templruntime.GeneratedTemplate