// Code generated by sqlc. DO NOT EDIT. // versions: // sqlc v1.30.0 package repository import ( "database/sql" ) type ChatMessage struct { ID int64 GameID string Nickname string Color int64 Message string CreatedAt int64 } type Game struct { ID string Board string CurrentTurn int64 Status int64 WinnerUserID sql.NullString WinningCells sql.NullString CreatedAt sql.NullTime UpdatedAt sql.NullTime RematchGameID sql.NullString GameType string GridWidth sql.NullInt64 GridHeight sql.NullInt64 MaxPlayers int64 GameMode int64 Score int64 SnakeSpeed int64 } type GamePlayer struct { GameID string UserID sql.NullString GuestPlayerID sql.NullString Nickname string Color int64 Slot int64 CreatedAt sql.NullTime } type User struct { ID string Username string PasswordHash string CreatedAt sql.NullTime }