Commit Graph

6 Commits

Author SHA1 Message Date
Ryan Hamamura
063b03ce25 refactor: extract shared player.ID type and GenerateID to player package
Both game and snake packages had identical PlayerID types and the snake
package imported game.GenerateID. Now both use player.ID and
player.GenerateID from the shared player package.
2026-03-02 19:09:01 -10:00
Ryan Hamamura
8c3b3fc6ea refactor: replace via framework with chi + templ + datastar
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Migrate from the via meta-framework to direct dependencies:
- chi for routing, templ for HTML templates, datastar for SSE/reactivity
- Feature-sliced architecture (features/{auth,lobby,c4game,snakegame}/)
- Shared layouts and components (features/common/)
- Handler factory pattern (HandleX(deps) http.HandlerFunc)
- Embedded NATS server (nats/), SCS sessions (sessions/), chi router wiring (router/)
- Move ChatMessage domain type from ui package to game package
- Remove old ui/ package (gomponents-based via/h views)
- Remove via dependency from go.mod entirely
2026-03-02 12:16:25 -10:00
Ryan Hamamura
2cd5b1d289 Add play again button for rematch after game ends
When a game finishes (win or draw), players see a "Play again" button.
Clicking it creates a new game and the opponent sees a "Join Rematch"
link to join the same game.
2026-01-14 18:02:26 -10:00
Ryan Hamamura
b264d8990b Add user authentication and game persistence with SQLite
- User registration/login with bcrypt password hashing
- SQLite database with goose migrations and sqlc-generated queries
- Games and players persisted to database, resumable after restart
- Guest play still supported alongside authenticated users
- Auth UI components (login/register forms, auth header, guest banner)
2026-01-14 16:59:40 -10:00
Ryan Hamamura
63d0773ab5 Simplify codebase and fix Enter key on home page
- Enter key now triggers createGame action on home page
- Remove redundant setNickname action from home page
- Remove unused code: join channel, Leave(), Stop() methods
- Consolidate ID generation into game.GenerateID()
- Remove unused CreatedAt field from Game struct
2026-01-14 14:10:18 -10:00
Ryan Hamamura
389fc12bf2 Add Connect 4 multiplayer game server
Real-time two-player Connect 4 using Via framework with:
- Game creation and invite links
- SSE-based live updates for both players
- Win detection with animated highlighting
- Session-based nickname persistence
2026-01-14 12:57:57 -10:00