Replace PicoCSS with DaisyUI + Tailwind v4

Use gotailwind (standalone Tailwind v4 via Go tool) with DaisyUI
plugin files — no npm needed. CSS is compiled at build time and
embedded via a Via Plugin that serves it as a static file.

Custom "connect4" theme: light, warm, playful palette with red/yellow
accents matching game pieces and board blue accent.
This commit is contained in:
Ryan Hamamura
2026-01-31 07:31:29 -10:00
parent dcab4343e5
commit f590a2444a
11 changed files with 2897 additions and 471 deletions

View File

@@ -12,27 +12,27 @@ func StatusBanner(g *game.Game, myColor int, playAgainClick h.H) h.H {
switch g.Status {
case game.StatusWaitingForPlayer:
message = "Waiting for opponent..."
class = "status waiting"
class = "alert bg-base-200 text-xl font-bold"
case game.StatusInProgress:
if g.CurrentTurn == myColor {
message = "Your turn!"
class = "status your-turn"
class = "alert alert-success text-xl font-bold"
} else {
opponentName := getOpponentName(g, myColor)
message = opponentName + "'s turn"
class = "status opponent-turn"
class = "alert bg-base-200 text-xl font-bold"
}
case game.StatusWon:
if g.Winner != nil && g.Winner.Color == myColor {
message = "You win!"
class = "status winner"
class = "alert alert-success text-xl font-bold"
} else if g.Winner != nil {
message = g.Winner.Nickname + " wins!"
class = "status loser"
class = "alert alert-error text-xl font-bold"
}
case game.StatusDraw:
message = "It's a draw!"
class = "status draw"
class = "alert alert-warning text-xl font-bold"
}
content := []h.H{
@@ -45,7 +45,7 @@ func StatusBanner(g *game.Game, myColor int, playAgainClick h.H) h.H {
if g.RematchGameID != nil {
content = append(content,
h.A(
h.Class("rematch-link"),
h.Class("btn btn-sm bg-white text-gray-800 border-none ml-4"),
h.Href("/game/"+*g.RematchGameID),
h.Text("Join Rematch"),
),
@@ -53,7 +53,7 @@ func StatusBanner(g *game.Game, myColor int, playAgainClick h.H) h.H {
} else if playAgainClick != nil {
content = append(content,
h.Button(
h.Class("play-again-btn"),
h.Class("btn btn-sm bg-white text-gray-800 border-none ml-4"),
h.Type("button"),
h.Text("Play again"),
playAgainClick,
@@ -103,12 +103,12 @@ func PlayerInfo(g *game.Game, myColor int) h.H {
opponentName = "Waiting..."
}
return h.Div(h.Class("player-info"),
h.Div(h.Class("player you"),
return h.Div(h.Class("flex gap-8 mb-2"),
h.Div(h.Class("flex items-center gap-2"),
h.Span(h.Class("player-chip "+myColorClass)),
h.Span(h.Text(myName+" (You)")),
),
h.Div(h.Class("player opponent"),
h.Div(h.Class("flex items-center gap-2"),
h.Span(h.Class("player-chip "+opponentColorClass)),
h.Span(h.Text(opponentName)),
),
@@ -119,13 +119,13 @@ const baseURL = "https://demo.adriatica.io"
func InviteLink(gameID string) h.H {
fullURL := baseURL + "/game/" + gameID
return h.Div(h.Class("invite-section"),
return h.Div(h.Class("mt-4 text-center"),
h.P(h.Text("Share this link with your opponent:")),
h.Div(h.Class("invite-link"),
h.Div(h.Class("bg-base-200 p-4 rounded-lg font-mono break-all my-2"),
h.Text(fullURL),
),
h.Button(
h.Class("copy-btn"),
h.Class("btn btn-sm mt-2"),
h.Type("button"),
h.Text("Copy Link"),
h.Attr("onclick", "navigator.clipboard.writeText('"+fullURL+"')"),