feat: tick live clock every second via SSE heartbeat
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@@ -97,7 +97,7 @@ func HandleGameEvents(store *connect4.Store, svc *services.GameService, sm *scs.
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defer cleanupChat()
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// Setup heartbeat BEFORE creating SSE
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heartbeat := time.NewTicker(10 * time.Second)
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heartbeat := time.NewTicker(1 * time.Second)
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defer heartbeat.Stop()
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// NOW create SSE
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