fix: resolve all linting errors and add SSE compression
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- Add brotli compression (level 5) to long-lived SSE event streams
  (HandleGameEvents, HandleSnakeEvents) to reduce wire payload
- Fix all errcheck violations with nolint annotations for best-effort calls
- Fix goimports: separate stdlib, third-party, and local import groups
- Fix staticcheck: add package comments, use tagged switch
- Zero lint issues remaining
This commit is contained in:
Ryan Hamamura
2026-03-02 12:38:21 -10:00
parent 2aa026b1d5
commit afd8a3e9d0
18 changed files with 67 additions and 41 deletions

View File

@@ -91,7 +91,7 @@ func HandleCreateGame(store *game.GameStore, sessions *scs.SessionManager) http.
gi := store.Create()
sse := datastar.NewSSE(w, r)
sse.ExecuteScript(fmt.Sprintf("window.location.href='/game/%s'", gi.ID()))
sse.ExecuteScript(fmt.Sprintf("window.location.href='/game/%s'", gi.ID())) //nolint:errcheck
}
}
@@ -104,10 +104,10 @@ func HandleDeleteGame(store *game.GameStore, sessions *scs.SessionManager) http.
return
}
store.Delete(gameID)
store.Delete(gameID) //nolint:errcheck
sse := datastar.NewSSE(w, r)
sse.ExecuteScript("window.location.href='/'")
sse.ExecuteScript("window.location.href='/'") //nolint:errcheck
}
}
@@ -150,7 +150,7 @@ func HandleCreateSnakeGame(snakeStore *snake.SnakeStore, sessions *scs.SessionMa
si := snakeStore.Create(preset.Width, preset.Height, mode, speed)
sse := datastar.NewSSE(w, r)
sse.ExecuteScript(fmt.Sprintf("window.location.href='/snake/%s'", si.ID()))
sse.ExecuteScript(fmt.Sprintf("window.location.href='/snake/%s'", si.ID())) //nolint:errcheck
}
}
@@ -163,6 +163,6 @@ func HandleLogout(sessions *scs.SessionManager) http.HandlerFunc {
}
sse := datastar.NewSSE(w, r)
sse.ExecuteScript("window.location.href='/'")
sse.ExecuteScript("window.location.href='/'") //nolint:errcheck
}
}

View File

@@ -1,3 +1,4 @@
// Package lobby handles the game lobby page, game creation, and navigation.
package lobby
import (