fix: restore flex layout on #game-content wrapper
The SSE patching refactor (0808c4d) wrapped game elements in a bare
<div id="game-content"> without propagating the flex classes from
<main>. This broke center-alignment and vertical spacing for both
Connect 4 and Snake game pages.
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@@ -24,7 +24,7 @@ templ GamePage(g *connect4.Game, myColor int, messages []chat.Message, chatCfg c
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}
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}
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templ GameContent(g *connect4.Game, myColor int, messages []chat.Message, chatCfg chatcomponents.Config) {
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templ GameContent(g *connect4.Game, myColor int, messages []chat.Message, chatCfg chatcomponents.Config) {
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<div id="game-content">
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<div id="game-content" class="flex flex-col items-center gap-4">
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@sharedcomponents.LiveClock()
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@sharedcomponents.LiveClock()
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@sharedcomponents.BackToLobby()
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@sharedcomponents.BackToLobby()
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@sharedcomponents.StealthTitle("text-3xl font-bold")
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@sharedcomponents.StealthTitle("text-3xl font-bold")
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@@ -43,7 +43,7 @@ templ GamePage(sg *snake.SnakeGame, mySlot int, messages []chat.Message, chatCfg
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}
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}
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templ GameContent(sg *snake.SnakeGame, mySlot int, messages []chat.Message, chatCfg chatcomponents.Config, gameID string) {
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templ GameContent(sg *snake.SnakeGame, mySlot int, messages []chat.Message, chatCfg chatcomponents.Config, gameID string) {
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<div id="game-content">
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<div id="game-content" class="flex flex-col items-center gap-4">
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@components.LiveClock()
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@components.LiveClock()
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@components.BackToLobby()
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@components.BackToLobby()
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<h1 class="text-3xl font-bold">~~~~</h1>
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<h1 class="text-3xl font-bold">~~~~</h1>
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