Revert "fix: append chat messages instead of re-rendering entire game"
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This reverts commit 6976b773bd.
This commit is contained in:
Ryan Hamamura
2026-03-03 09:15:42 -10:00
parent 6976b773bd
commit 513467470c
3 changed files with 11 additions and 26 deletions

View File

@@ -148,13 +148,8 @@ func HandleGameEvents(store *connect4.Store, nc *nats.Conn, sm *scs.SessionManag
return
}
case msg := <-chatCh:
chatMsg, _ := room.Receive(msg.Data)
err := sse.PatchElementTempl(
chatcomponents.ChatMessage(chatMsg, chatCfg),
datastar.WithSelectorID("c4-chat-history"),
datastar.WithModeAppend(),
)
if err != nil {
room.Receive(msg.Data)
if err := patchAll(); err != nil {
return
}
}