refactor: streamline routes to RESTful naming conventions
Remove /api/ prefix and consolidate route groups:
- /api/lobby/* -> /games, /snake, /logout (top-level)
- /game/{game_id} + /api/game/{game_id}/* -> /games/{id}/*
- /snake/{game_id} + /api/snake/{game_id}/* -> /snake/{id}/*
- /api/auth/* -> /auth/*
- Standardize snake join page to use return_url= (was return=)
This commit is contained in:
@@ -97,9 +97,9 @@ func Chat(messages []ChatMessage, gameID string) templ.Component {
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return templ_7745c5c3_Err
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}
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var templ_7745c5c3_Var5 string
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templ_7745c5c3_Var5, templ_7745c5c3_Err = templ.JoinStringErrs(datastar.PostSSE("/api/snake/%s/chat", gameID))
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templ_7745c5c3_Var5, templ_7745c5c3_Err = templ.JoinStringErrs(datastar.PostSSE("/snake/%s/chat", gameID))
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if templ_7745c5c3_Err != nil {
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return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/chat.templ`, Line: 36, Col: 78}
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return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/chat.templ`, Line: 36, Col: 74}
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}
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_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var5))
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if templ_7745c5c3_Err != nil {
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@@ -110,9 +110,9 @@ func Chat(messages []ChatMessage, gameID string) templ.Component {
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return templ_7745c5c3_Err
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}
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var templ_7745c5c3_Var6 string
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templ_7745c5c3_Var6, templ_7745c5c3_Err = templ.JoinStringErrs(datastar.PostSSE("/api/snake/%s/chat", gameID))
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templ_7745c5c3_Var6, templ_7745c5c3_Err = templ.JoinStringErrs(datastar.PostSSE("/snake/%s/chat", gameID))
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if templ_7745c5c3_Err != nil {
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return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/chat.templ`, Line: 40, Col: 66}
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return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/chat.templ`, Line: 40, Col: 62}
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}
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_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var6))
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if templ_7745c5c3_Err != nil {
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@@ -266,9 +266,9 @@ func rematchOrJoin(sg *snake.SnakeGame, gameID string) templ.Component {
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return templ_7745c5c3_Err
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}
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var templ_7745c5c3_Var9 string
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templ_7745c5c3_Var9, templ_7745c5c3_Err = templ.JoinStringErrs(datastar.PostSSE("/api/snake/%s/rematch", gameID))
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templ_7745c5c3_Var9, templ_7745c5c3_Err = templ.JoinStringErrs(datastar.PostSSE("/snake/%s/rematch", gameID))
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if templ_7745c5c3_Err != nil {
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return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 82, Col: 68}
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return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 82, Col: 64}
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}
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_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var9))
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if templ_7745c5c3_Err != nil {
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@@ -32,7 +32,7 @@ func getPlayerID(sessions *scs.SessionManager, r *http.Request) snake.PlayerID {
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func HandleSnakePage(snakeStore *snake.SnakeStore, sessions *scs.SessionManager) http.HandlerFunc {
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return func(w http.ResponseWriter, r *http.Request) {
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gameID := chi.URLParam(r, "game_id")
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gameID := chi.URLParam(r, "id")
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si, ok := snakeStore.Get(gameID)
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if !ok {
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http.Redirect(w, r, "/", http.StatusSeeOther)
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@@ -81,7 +81,7 @@ func HandleSnakePage(snakeStore *snake.SnakeStore, sessions *scs.SessionManager)
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func HandleSnakeEvents(snakeStore *snake.SnakeStore, nc *nats.Conn, sessions *scs.SessionManager) http.HandlerFunc {
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return func(w http.ResponseWriter, r *http.Request) {
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gameID := chi.URLParam(r, "game_id")
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gameID := chi.URLParam(r, "id")
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si, ok := snakeStore.Get(gameID)
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if !ok {
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http.Error(w, "game not found", http.StatusNotFound)
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@@ -189,7 +189,7 @@ func HandleSnakeEvents(snakeStore *snake.SnakeStore, nc *nats.Conn, sessions *sc
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func HandleSetDirection(snakeStore *snake.SnakeStore, sessions *scs.SessionManager) http.HandlerFunc {
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return func(w http.ResponseWriter, r *http.Request) {
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gameID := chi.URLParam(r, "game_id")
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gameID := chi.URLParam(r, "id")
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si, ok := snakeStore.Get(gameID)
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if !ok {
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http.Error(w, "game not found", http.StatusNotFound)
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@@ -221,7 +221,7 @@ type chatSignals struct {
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func HandleSendChat(snakeStore *snake.SnakeStore, nc *nats.Conn, sessions *scs.SessionManager) http.HandlerFunc {
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return func(w http.ResponseWriter, r *http.Request) {
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gameID := chi.URLParam(r, "game_id")
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gameID := chi.URLParam(r, "id")
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si, ok := snakeStore.Get(gameID)
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if !ok {
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http.Error(w, "game not found", http.StatusNotFound)
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@@ -268,7 +268,7 @@ type nicknameSignals struct {
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func HandleSetNickname(snakeStore *snake.SnakeStore, sessions *scs.SessionManager) http.HandlerFunc {
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return func(w http.ResponseWriter, r *http.Request) {
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gameID := chi.URLParam(r, "game_id")
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gameID := chi.URLParam(r, "id")
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si, ok := snakeStore.Get(gameID)
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if !ok {
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http.Error(w, "game not found", http.StatusNotFound)
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@@ -308,7 +308,7 @@ func HandleSetNickname(snakeStore *snake.SnakeStore, sessions *scs.SessionManage
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func HandleRematch(snakeStore *snake.SnakeStore, sessions *scs.SessionManager) http.HandlerFunc {
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return func(w http.ResponseWriter, r *http.Request) {
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gameID := chi.URLParam(r, "game_id")
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gameID := chi.URLParam(r, "id")
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si, ok := snakeStore.Get(gameID)
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if !ok {
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http.Error(w, "game not found", http.StatusNotFound)
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@@ -27,10 +27,10 @@ func keydownScript(gameID string) string {
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"else if(k==='s'||k==='ArrowDown'){evt.preventDefault();%s}"+
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"else if(k==='a'||k==='ArrowLeft'){evt.preventDefault();%s}"+
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"else if(k==='d'||k==='ArrowRight'){evt.preventDefault();%s}",
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datastar.PostSSE("/api/snake/%s/dir?d=0", gameID),
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datastar.PostSSE("/api/snake/%s/dir?d=1", gameID),
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datastar.PostSSE("/api/snake/%s/dir?d=2", gameID),
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datastar.PostSSE("/api/snake/%s/dir?d=3", gameID),
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datastar.PostSSE("/snake/%s/dir?d=0", gameID),
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datastar.PostSSE("/snake/%s/dir?d=1", gameID),
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datastar.PostSSE("/snake/%s/dir?d=2", gameID),
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datastar.PostSSE("/snake/%s/dir?d=3", gameID),
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)
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}
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@@ -210,8 +210,8 @@ func JoinPage(gameID string) templ.Component {
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}
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ctx = templ.InitializeContext(ctx)
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templ_7745c5c3_Err = components.GameJoinPrompt(
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fmt.Sprintf("/login?return=/snake/%s", gameID),
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fmt.Sprintf("/register?return=/snake/%s", gameID),
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fmt.Sprintf("/login?return_url=/snake/%s", gameID),
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fmt.Sprintf("/register?return_url=/snake/%s", gameID),
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fmt.Sprintf("/snake/%s", gameID),
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).Render(ctx, templ_7745c5c3_Buffer)
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if templ_7745c5c3_Err != nil {
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@@ -260,7 +260,7 @@ func NicknamePage(gameID string) templ.Component {
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}()
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}
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ctx = templ.InitializeContext(ctx)
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templ_7745c5c3_Err = components.NicknamePrompt(fmt.Sprintf("/api/snake/%s/join", gameID)).Render(ctx, templ_7745c5c3_Buffer)
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templ_7745c5c3_Err = components.NicknamePrompt(fmt.Sprintf("/snake/%s/join", gameID)).Render(ctx, templ_7745c5c3_Buffer)
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if templ_7745c5c3_Err != nil {
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return templ_7745c5c3_Err
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}
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@@ -10,10 +10,9 @@ import (
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)
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func SetupRoutes(router chi.Router, snakeStore *snake.SnakeStore, nc *nats.Conn, sessions *scs.SessionManager) error {
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router.Get("/snake/{game_id}", HandleSnakePage(snakeStore, sessions))
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router.Get("/snake/{game_id}/events", HandleSnakeEvents(snakeStore, nc, sessions))
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router.Route("/api/snake/{game_id}", func(r chi.Router) {
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router.Route("/snake/{id}", func(r chi.Router) {
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r.Get("/", HandleSnakePage(snakeStore, sessions))
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r.Get("/events", HandleSnakeEvents(snakeStore, nc, sessions))
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r.Post("/dir", HandleSetDirection(snakeStore, sessions))
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r.Post("/chat", HandleSendChat(snakeStore, nc, sessions))
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r.Post("/join", HandleSetNickname(snakeStore, sessions))
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