refactor: rename game package to connect4, drop Game prefix from types
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Rename game/ -> connect4/ to avoid c4/game stutter. Drop redundant
Game prefix from exported types (GameStore -> Store, GameInstance ->
Instance, GameStatus -> Status). Rename NATS subjects from game.{id}
to connect4.{id}. URL routes unchanged.
This commit is contained in:
Ryan Hamamura
2026-03-02 20:31:00 -10:00
parent f71acfc73e
commit 38eb9ee398
14 changed files with 125 additions and 127 deletions

View File

@@ -3,11 +3,11 @@ package components
import (
"fmt"
"github.com/ryanhamamura/c4/game"
"github.com/ryanhamamura/c4/connect4"
"github.com/starfederation/datastar-go/datastar"
)
templ Board(g *game.Game, myColor int) {
templ Board(g *connect4.Game, myColor int) {
<div id="c4-board" class="board">
for col := 0; col < 7; col++ {
@column(g, col, myColor)
@@ -15,8 +15,8 @@ templ Board(g *game.Game, myColor int) {
</div>
}
templ column(g *game.Game, colIdx int, myColor int) {
if g.Status == game.StatusInProgress && myColor == g.CurrentTurn {
templ column(g *connect4.Game, colIdx int, myColor int) {
if g.Status == connect4.StatusInProgress && myColor == g.CurrentTurn {
<div
class="column clickable"
data-on:click={ datastar.PostSSE("/games/%s/drop?col=%d", g.ID, colIdx) }
@@ -34,14 +34,14 @@ templ column(g *game.Game, colIdx int, myColor int) {
}
}
templ cell(g *game.Game, row int, col int) {
templ cell(g *connect4.Game, row int, col int) {
<div class={ cellClass(g, row, col) }></div>
}
func cellClass(g *game.Game, row, col int) string {
func cellClass(g *connect4.Game, row, col int) string {
color := g.Board[row][col]
activeTurn := 0
if g.Status == game.StatusInProgress {
if g.Status == connect4.StatusInProgress {
activeTurn = g.CurrentTurn
}