chore: gitignore generated _templ.go files, track .templ sources
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Generated _templ.go files are deterministic output from .templ sources,
same as output.css from input.css. Remove them from version control to
reduce diff noise and merge conflicts. Add build:templ and live:templ
tasks to the Taskfile so generation happens as part of the build.
This commit is contained in:
Ryan Hamamura
2026-03-02 15:27:38 -10:00
parent 4f1ee11fa3
commit 2bea5bb489
27 changed files with 1044 additions and 3236 deletions

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@@ -0,0 +1,113 @@
package components
import (
"fmt"
"github.com/ryanhamamura/c4/snake"
)
func cellSizeForGrid(width, height int) int {
maxDim := width
if height > maxDim {
maxDim = height
}
switch {
case maxDim <= 15:
return 28
case maxDim <= 20:
return 24
case maxDim <= 30:
return 20
case maxDim <= 40:
return 16
default:
return 14
}
}
type cellInfo struct {
snakeIdx int // -1 = empty, -2 = food
isHead bool
}
templ Board(sg *snake.SnakeGame) {
<div
id="snake-board"
class="snake-board"
if sg.State != nil && (sg.Status == snake.StatusInProgress || sg.Status == snake.StatusFinished) {
style={ fmt.Sprintf("grid-template-columns:repeat(%d,1fr);", sg.State.Width) }
}
>
if sg.State != nil && (sg.Status == snake.StatusInProgress || sg.Status == snake.StatusFinished) {
@boardCells(sg)
}
</div>
}
templ boardCells(sg *snake.SnakeGame) {
{{ state := sg.State }}
{{ grid := buildGrid(state) }}
{{ cellSize := cellSizeForGrid(state.Width, state.Height) }}
for y := 0; y < state.Height; y++ {
<div class="snake-row">
for x := 0; x < state.Width; x++ {
{{ ci := grid[y][x] }}
if ci.snakeIdx == -2 {
<div class="snake-cell snake-food" style={ fmt.Sprintf("width:%dpx;height:%dpx;", cellSize, cellSize) }></div>
} else if ci.snakeIdx >= 0 {
{{ s := state.Snakes[ci.snakeIdx] }}
{{ bg := snakeColor(ci.snakeIdx) }}
if ci.isHead {
if s.Alive {
<div class="snake-cell snake-head" style={ fmt.Sprintf("width:%dpx;height:%dpx;background:%s;box-shadow:0 0 8px %s;", cellSize, cellSize, bg, bg) }></div>
} else {
<div class="snake-cell snake-head snake-dead" style={ fmt.Sprintf("width:%dpx;height:%dpx;background:%s;box-shadow:0 0 8px %s;", cellSize, cellSize, bg, bg) }></div>
}
} else {
if s.Alive {
<div class="snake-cell snake-body" style={ fmt.Sprintf("width:%dpx;height:%dpx;background:%s;", cellSize, cellSize, bg) }></div>
} else {
<div class="snake-cell snake-body snake-dead" style={ fmt.Sprintf("width:%dpx;height:%dpx;background:%s;", cellSize, cellSize, bg) }></div>
}
}
} else {
<div class="snake-cell" style={ fmt.Sprintf("width:%dpx;height:%dpx;", cellSize, cellSize) }></div>
}
}
</div>
}
}
func buildGrid(state *snake.GameState) [][]cellInfo {
grid := make([][]cellInfo, state.Height)
for y := 0; y < state.Height; y++ {
grid[y] = make([]cellInfo, state.Width)
for x := 0; x < state.Width; x++ {
grid[y][x] = cellInfo{snakeIdx: -1}
}
}
for fi := range state.Food {
f := state.Food[fi]
if f.X >= 0 && f.X < state.Width && f.Y >= 0 && f.Y < state.Height {
grid[f.Y][f.X] = cellInfo{snakeIdx: -2}
}
}
for si, s := range state.Snakes {
if s == nil {
continue
}
for bi, bp := range s.Body {
if bp.X >= 0 && bp.X < state.Width && bp.Y >= 0 && bp.Y < state.Height {
grid[bp.Y][bp.X] = cellInfo{snakeIdx: si, isHead: bi == 0}
}
}
}
return grid
}
func snakeColor(idx int) string {
if idx >= 0 && idx < len(snake.SnakeColors) {
return snake.SnakeColors[idx]
}
return "#666"
}

View File

@@ -1,295 +0,0 @@
// Code generated by templ - DO NOT EDIT.
// templ: version: v0.3.1001
package components
//lint:file-ignore SA4006 This context is only used if a nested component is present.
import "github.com/a-h/templ"
import templruntime "github.com/a-h/templ/runtime"
import (
"fmt"
"github.com/ryanhamamura/c4/snake"
)
func cellSizeForGrid(width, height int) int {
maxDim := width
if height > maxDim {
maxDim = height
}
switch {
case maxDim <= 15:
return 28
case maxDim <= 20:
return 24
case maxDim <= 30:
return 20
case maxDim <= 40:
return 16
default:
return 14
}
}
type cellInfo struct {
snakeIdx int // -1 = empty, -2 = food
isHead bool
}
func Board(sg *snake.SnakeGame) templ.Component {
return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil {
return templ_7745c5c3_CtxErr
}
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
if !templ_7745c5c3_IsBuffer {
defer func() {
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
if templ_7745c5c3_Err == nil {
templ_7745c5c3_Err = templ_7745c5c3_BufErr
}
}()
}
ctx = templ.InitializeContext(ctx)
templ_7745c5c3_Var1 := templ.GetChildren(ctx)
if templ_7745c5c3_Var1 == nil {
templ_7745c5c3_Var1 = templ.NopComponent
}
ctx = templ.ClearChildren(ctx)
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 1, "<div id=\"snake-board\" class=\"snake-board\"")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
if sg.State != nil && (sg.Status == snake.StatusInProgress || sg.Status == snake.StatusFinished) {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 2, " style=\"")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var2 string
templ_7745c5c3_Var2, templ_7745c5c3_Err = templruntime.SanitizeStyleAttributeValues(fmt.Sprintf("grid-template-columns:repeat(%d,1fr);", sg.State.Width))
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/board.templ`, Line: 38, Col: 79}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var2))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 3, "\"")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 4, ">")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
if sg.State != nil && (sg.Status == snake.StatusInProgress || sg.Status == snake.StatusFinished) {
templ_7745c5c3_Err = boardCells(sg).Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 5, "</div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
return nil
})
}
func boardCells(sg *snake.SnakeGame) templ.Component {
return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil {
return templ_7745c5c3_CtxErr
}
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
if !templ_7745c5c3_IsBuffer {
defer func() {
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
if templ_7745c5c3_Err == nil {
templ_7745c5c3_Err = templ_7745c5c3_BufErr
}
}()
}
ctx = templ.InitializeContext(ctx)
templ_7745c5c3_Var3 := templ.GetChildren(ctx)
if templ_7745c5c3_Var3 == nil {
templ_7745c5c3_Var3 = templ.NopComponent
}
ctx = templ.ClearChildren(ctx)
state := sg.State
grid := buildGrid(state)
cellSize := cellSizeForGrid(state.Width, state.Height)
for y := 0; y < state.Height; y++ {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 6, "<div class=\"snake-row\">")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
for x := 0; x < state.Width; x++ {
ci := grid[y][x]
if ci.snakeIdx == -2 {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 7, "<div class=\"snake-cell snake-food\" style=\"")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var4 string
templ_7745c5c3_Var4, templ_7745c5c3_Err = templruntime.SanitizeStyleAttributeValues(fmt.Sprintf("width:%dpx;height:%dpx;", cellSize, cellSize))
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/board.templ`, Line: 56, Col: 106}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var4))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 8, "\"></div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
} else if ci.snakeIdx >= 0 {
s := state.Snakes[ci.snakeIdx]
bg := snakeColor(ci.snakeIdx)
if ci.isHead {
if s.Alive {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 9, "<div class=\"snake-cell snake-head\" style=\"")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var5 string
templ_7745c5c3_Var5, templ_7745c5c3_Err = templruntime.SanitizeStyleAttributeValues(fmt.Sprintf("width:%dpx;height:%dpx;background:%s;box-shadow:0 0 8px %s;", cellSize, cellSize, bg, bg))
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/board.templ`, Line: 62, Col: 152}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var5))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 10, "\"></div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
} else {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 11, "<div class=\"snake-cell snake-head snake-dead\" style=\"")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var6 string
templ_7745c5c3_Var6, templ_7745c5c3_Err = templruntime.SanitizeStyleAttributeValues(fmt.Sprintf("width:%dpx;height:%dpx;background:%s;box-shadow:0 0 8px %s;", cellSize, cellSize, bg, bg))
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/board.templ`, Line: 64, Col: 163}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var6))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 12, "\"></div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
} else {
if s.Alive {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 13, "<div class=\"snake-cell snake-body\" style=\"")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var7 string
templ_7745c5c3_Var7, templ_7745c5c3_Err = templruntime.SanitizeStyleAttributeValues(fmt.Sprintf("width:%dpx;height:%dpx;background:%s;", cellSize, cellSize, bg))
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/board.templ`, Line: 68, Col: 126}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var7))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 14, "\"></div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
} else {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 15, "<div class=\"snake-cell snake-body snake-dead\" style=\"")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var8 string
templ_7745c5c3_Var8, templ_7745c5c3_Err = templruntime.SanitizeStyleAttributeValues(fmt.Sprintf("width:%dpx;height:%dpx;background:%s;", cellSize, cellSize, bg))
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/board.templ`, Line: 70, Col: 137}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var8))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 16, "\"></div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
}
} else {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 17, "<div class=\"snake-cell\" style=\"")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var9 string
templ_7745c5c3_Var9, templ_7745c5c3_Err = templruntime.SanitizeStyleAttributeValues(fmt.Sprintf("width:%dpx;height:%dpx;", cellSize, cellSize))
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/board.templ`, Line: 74, Col: 95}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var9))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 18, "\"></div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 19, "</div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
return nil
})
}
func buildGrid(state *snake.GameState) [][]cellInfo {
grid := make([][]cellInfo, state.Height)
for y := 0; y < state.Height; y++ {
grid[y] = make([]cellInfo, state.Width)
for x := 0; x < state.Width; x++ {
grid[y][x] = cellInfo{snakeIdx: -1}
}
}
for fi := range state.Food {
f := state.Food[fi]
if f.X >= 0 && f.X < state.Width && f.Y >= 0 && f.Y < state.Height {
grid[f.Y][f.X] = cellInfo{snakeIdx: -2}
}
}
for si, s := range state.Snakes {
if s == nil {
continue
}
for bi, bp := range s.Body {
if bp.X >= 0 && bp.X < state.Width && bp.Y >= 0 && bp.Y < state.Height {
grid[bp.Y][bp.X] = cellInfo{snakeIdx: si, isHead: bi == 0}
}
}
}
return grid
}
func snakeColor(idx int) string {
if idx >= 0 && idx < len(snake.SnakeColors) {
return snake.SnakeColors[idx]
}
return "#666"
}
var _ = templruntime.GeneratedTemplate

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@@ -0,0 +1,66 @@
package components
import (
"fmt"
"github.com/ryanhamamura/c4/snake"
"github.com/starfederation/datastar-go/datastar"
)
type ChatMessage struct {
Nickname string `json:"nickname"`
Slot int `json:"slot"`
Message string `json:"message"`
Time int64 `json:"time"`
}
templ Chat(messages []ChatMessage, gameID string) {
<div id="snake-chat" class="snake-chat">
<div class="snake-chat-history">
for _, m := range messages {
<div class="snake-chat-msg">
<span style={ fmt.Sprintf("color:%s;font-weight:bold;", chatColor(m.Slot)) }>
{ m.Nickname + ": " }
</span>
<span>{ m.Message }</span>
</div>
}
</div>
<div class="snake-chat-input" data-morph-ignore>
<input
type="text"
placeholder="Chat..."
autocomplete="off"
data-bind="chatMsg"
data-on:keydown.stop=""
data-on:keydown.key_enter={ datastar.PostSSE("/snake/%s/chat", gameID) }
/>
<button
type="button"
data-on:click={ datastar.PostSSE("/snake/%s/chat", gameID) }
>
Send
</button>
</div>
@chatAutoScroll()
</div>
}
templ chatAutoScroll() {
<script>
(function(){
var el = document.querySelector('.snake-chat-history');
if (!el) return;
el.scrollTop = el.scrollHeight;
new MutationObserver(function(){ el.scrollTop = el.scrollHeight; })
.observe(el, {childList:true, subtree:true});
})();
</script>
}
func chatColor(slot int) string {
if slot >= 0 && slot < len(snake.SnakeColors) {
return snake.SnakeColors[slot]
}
return "#666"
}

View File

@@ -1,173 +0,0 @@
// Code generated by templ - DO NOT EDIT.
// templ: version: v0.3.1001
package components
//lint:file-ignore SA4006 This context is only used if a nested component is present.
import "github.com/a-h/templ"
import templruntime "github.com/a-h/templ/runtime"
import (
"fmt"
"github.com/ryanhamamura/c4/snake"
"github.com/starfederation/datastar-go/datastar"
)
type ChatMessage struct {
Nickname string `json:"nickname"`
Slot int `json:"slot"`
Message string `json:"message"`
Time int64 `json:"time"`
}
func Chat(messages []ChatMessage, gameID string) templ.Component {
return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil {
return templ_7745c5c3_CtxErr
}
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
if !templ_7745c5c3_IsBuffer {
defer func() {
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
if templ_7745c5c3_Err == nil {
templ_7745c5c3_Err = templ_7745c5c3_BufErr
}
}()
}
ctx = templ.InitializeContext(ctx)
templ_7745c5c3_Var1 := templ.GetChildren(ctx)
if templ_7745c5c3_Var1 == nil {
templ_7745c5c3_Var1 = templ.NopComponent
}
ctx = templ.ClearChildren(ctx)
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 1, "<div id=\"snake-chat\" class=\"snake-chat\"><div class=\"snake-chat-history\">")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
for _, m := range messages {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 2, "<div class=\"snake-chat-msg\"><span style=\"")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var2 string
templ_7745c5c3_Var2, templ_7745c5c3_Err = templruntime.SanitizeStyleAttributeValues(fmt.Sprintf("color:%s;font-weight:bold;", chatColor(m.Slot)))
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/chat.templ`, Line: 22, Col: 79}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var2))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 3, "\">")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var3 string
templ_7745c5c3_Var3, templ_7745c5c3_Err = templ.JoinStringErrs(m.Nickname + ": ")
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/chat.templ`, Line: 23, Col: 25}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var3))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 4, "</span> <span>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var4 string
templ_7745c5c3_Var4, templ_7745c5c3_Err = templ.JoinStringErrs(m.Message)
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/chat.templ`, Line: 25, Col: 22}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var4))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 5, "</span></div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 6, "</div><div class=\"snake-chat-input\" data-morph-ignore><input type=\"text\" placeholder=\"Chat...\" autocomplete=\"off\" data-bind=\"chatMsg\" data-on:keydown.stop=\"\" data-on:keydown.key_enter=\"")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var5 string
templ_7745c5c3_Var5, templ_7745c5c3_Err = templ.JoinStringErrs(datastar.PostSSE("/snake/%s/chat", gameID))
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/chat.templ`, Line: 36, Col: 74}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var5))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 7, "\"> <button type=\"button\" data-on:click=\"")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var6 string
templ_7745c5c3_Var6, templ_7745c5c3_Err = templ.JoinStringErrs(datastar.PostSSE("/snake/%s/chat", gameID))
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/chat.templ`, Line: 40, Col: 62}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var6))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 8, "\">Send</button></div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = chatAutoScroll().Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 9, "</div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
return nil
})
}
func chatAutoScroll() templ.Component {
return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil {
return templ_7745c5c3_CtxErr
}
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
if !templ_7745c5c3_IsBuffer {
defer func() {
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
if templ_7745c5c3_Err == nil {
templ_7745c5c3_Err = templ_7745c5c3_BufErr
}
}()
}
ctx = templ.InitializeContext(ctx)
templ_7745c5c3_Var7 := templ.GetChildren(ctx)
if templ_7745c5c3_Var7 == nil {
templ_7745c5c3_Var7 = templ.NopComponent
}
ctx = templ.ClearChildren(ctx)
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 10, "<script>\n\t(function(){\n\t\tvar el = document.querySelector('.snake-chat-history');\n\t\tif (!el) return;\n\t\tel.scrollTop = el.scrollHeight;\n\t\tnew MutationObserver(function(){ el.scrollTop = el.scrollHeight; })\n\t\t\t.observe(el, {childList:true, subtree:true});\n\t})();\n\t</script>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
return nil
})
}
func chatColor(slot int) string {
if slot >= 0 && slot < len(snake.SnakeColors) {
return snake.SnakeColors[slot]
}
return "#666"
}
var _ = templruntime.GeneratedTemplate

View File

@@ -0,0 +1,137 @@
package components
import (
"fmt"
"math"
"time"
"github.com/ryanhamamura/c4/config"
"github.com/ryanhamamura/c4/snake"
"github.com/starfederation/datastar-go/datastar"
)
templ StatusBanner(sg *snake.SnakeGame, mySlot int, gameID string) {
<div id="snake-status">
switch sg.Status {
case snake.StatusWaitingForPlayers:
if sg.Mode == snake.ModeSinglePlayer {
<div class="alert bg-base-200 text-xl font-bold">Ready?</div>
} else {
<div class="alert bg-base-200 text-xl font-bold">Waiting for players...</div>
}
case snake.StatusCountdown:
{{ remaining := time.Until(sg.CountdownEnd) }}
{{ secs := int(math.Ceil(remaining.Seconds())) }}
if secs < 0 {
{{ secs = 0 }}
}
<div class="alert alert-info text-xl font-bold">
{ fmt.Sprintf("Starting in %d...", secs) }
</div>
case snake.StatusInProgress:
if sg.State != nil && mySlot >= 0 && mySlot < len(sg.State.Snakes) && sg.State.Snakes[mySlot] != nil && !sg.State.Snakes[mySlot].Alive {
<div class="alert alert-error text-xl font-bold">You're out!</div>
} else if sg.Mode == snake.ModeSinglePlayer {
<div class="alert alert-success text-xl font-bold">
{ fmt.Sprintf("Score: %d", sg.Score) }
</div>
} else {
<div class="alert alert-success text-xl font-bold">Go!</div>
}
case snake.StatusFinished:
@finishedBanner(sg, mySlot, gameID)
}
</div>
}
templ finishedBanner(sg *snake.SnakeGame, mySlot int, gameID string) {
if sg.Mode == snake.ModeSinglePlayer {
<div class="alert alert-info text-xl font-bold">
{ fmt.Sprintf("Game Over! Score: %d", sg.Score) }
@rematchOrJoin(sg, gameID)
</div>
} else if sg.Winner != nil {
if sg.Winner.Slot == mySlot {
<div class="alert alert-success text-xl font-bold">
You win!
@rematchOrJoin(sg, gameID)
</div>
} else {
<div class="alert alert-error text-xl font-bold">
{ sg.Winner.Nickname + " wins!" }
@rematchOrJoin(sg, gameID)
</div>
}
} else {
<div class="alert alert-warning text-xl font-bold">
It's a draw!
@rematchOrJoin(sg, gameID)
</div>
}
}
templ rematchOrJoin(sg *snake.SnakeGame, gameID string) {
if sg.RematchGameID != nil {
<a class="btn btn-sm bg-white text-gray-800 border-none ml-4" href={ templ.SafeURL("/snake/" + *sg.RematchGameID) }>
Join Rematch
</a>
} else {
<button
class="btn btn-sm bg-white text-gray-800 border-none ml-4"
type="button"
data-on:click={ datastar.PostSSE("/snake/%s/rematch", gameID) }
>
Play again
</button>
}
}
templ PlayerList(sg *snake.SnakeGame, mySlot int) {
<div id="snake-players" class="flex flex-wrap gap-4 mb-2">
for i, p := range sg.Players {
if p != nil {
<div class="flex items-center gap-2">
<span style={ fmt.Sprintf("width:16px;height:16px;border-radius:50%%;background:%s;display:inline-block;", snakeColor(i)) }></span>
<span>
{ p.Nickname }
if i == mySlot {
{ " (You)" }
}
</span>
if sg.Status == snake.StatusInProgress || sg.Status == snake.StatusFinished {
if sg.State != nil && i < len(sg.State.Snakes) && sg.State.Snakes[i] != nil {
if sg.State.Snakes[i].Alive {
<span class="text-sm opacity-60">
{ fmt.Sprintf("(%d)", len(sg.State.Snakes[i].Body)) }
</span>
} else {
<span class="text-sm opacity-40">(dead)</span>
}
}
}
</div>
}
}
</div>
}
templ InviteLink(gameID string) {
{{ fullURL := config.Global.AppURL + "/snake/" + gameID }}
<div id="snake-invite" class="mt-4 text-center">
<p>Share this link to invite players:</p>
<div class="bg-base-200 p-4 rounded-lg font-mono break-all my-2">
{ fullURL }
</div>
<button
class="btn btn-sm mt-2"
type="button"
onclick={ copyToClipboard(fullURL) }
>
Copy Link
</button>
</div>
}
script copyToClipboard(url string) {
navigator.clipboard.writeText(url)
}

View File

@@ -1,470 +0,0 @@
// Code generated by templ - DO NOT EDIT.
// templ: version: v0.3.1001
package components
//lint:file-ignore SA4006 This context is only used if a nested component is present.
import "github.com/a-h/templ"
import templruntime "github.com/a-h/templ/runtime"
import (
"fmt"
"math"
"time"
"github.com/ryanhamamura/c4/config"
"github.com/ryanhamamura/c4/snake"
"github.com/starfederation/datastar-go/datastar"
)
func StatusBanner(sg *snake.SnakeGame, mySlot int, gameID string) templ.Component {
return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil {
return templ_7745c5c3_CtxErr
}
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
if !templ_7745c5c3_IsBuffer {
defer func() {
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
if templ_7745c5c3_Err == nil {
templ_7745c5c3_Err = templ_7745c5c3_BufErr
}
}()
}
ctx = templ.InitializeContext(ctx)
templ_7745c5c3_Var1 := templ.GetChildren(ctx)
if templ_7745c5c3_Var1 == nil {
templ_7745c5c3_Var1 = templ.NopComponent
}
ctx = templ.ClearChildren(ctx)
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 1, "<div id=\"snake-status\">")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
switch sg.Status {
case snake.StatusWaitingForPlayers:
if sg.Mode == snake.ModeSinglePlayer {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 2, "<div class=\"alert bg-base-200 text-xl font-bold\">Ready?</div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
} else {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 3, "<div class=\"alert bg-base-200 text-xl font-bold\">Waiting for players...</div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
case snake.StatusCountdown:
remaining := time.Until(sg.CountdownEnd)
secs := int(math.Ceil(remaining.Seconds()))
if secs < 0 {
secs = 0
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 4, " <div class=\"alert alert-info text-xl font-bold\">")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var2 string
templ_7745c5c3_Var2, templ_7745c5c3_Err = templ.JoinStringErrs(fmt.Sprintf("Starting in %d...", secs))
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 29, Col: 45}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var2))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 5, "</div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
case snake.StatusInProgress:
if sg.State != nil && mySlot >= 0 && mySlot < len(sg.State.Snakes) && sg.State.Snakes[mySlot] != nil && !sg.State.Snakes[mySlot].Alive {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 6, "<div class=\"alert alert-error text-xl font-bold\">You're out!</div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
} else if sg.Mode == snake.ModeSinglePlayer {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 7, "<div class=\"alert alert-success text-xl font-bold\">")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var3 string
templ_7745c5c3_Var3, templ_7745c5c3_Err = templ.JoinStringErrs(fmt.Sprintf("Score: %d", sg.Score))
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 36, Col: 42}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var3))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 8, "</div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
} else {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 9, "<div class=\"alert alert-success text-xl font-bold\">Go!</div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
case snake.StatusFinished:
templ_7745c5c3_Err = finishedBanner(sg, mySlot, gameID).Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 10, "</div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
return nil
})
}
func finishedBanner(sg *snake.SnakeGame, mySlot int, gameID string) templ.Component {
return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil {
return templ_7745c5c3_CtxErr
}
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
if !templ_7745c5c3_IsBuffer {
defer func() {
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
if templ_7745c5c3_Err == nil {
templ_7745c5c3_Err = templ_7745c5c3_BufErr
}
}()
}
ctx = templ.InitializeContext(ctx)
templ_7745c5c3_Var4 := templ.GetChildren(ctx)
if templ_7745c5c3_Var4 == nil {
templ_7745c5c3_Var4 = templ.NopComponent
}
ctx = templ.ClearChildren(ctx)
if sg.Mode == snake.ModeSinglePlayer {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 11, "<div class=\"alert alert-info text-xl font-bold\">")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var5 string
templ_7745c5c3_Var5, templ_7745c5c3_Err = templ.JoinStringErrs(fmt.Sprintf("Game Over! Score: %d", sg.Score))
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 50, Col: 50}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var5))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = rematchOrJoin(sg, gameID).Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 12, "</div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
} else if sg.Winner != nil {
if sg.Winner.Slot == mySlot {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 13, "<div class=\"alert alert-success text-xl font-bold\">You win!")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = rematchOrJoin(sg, gameID).Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 14, "</div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
} else {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 15, "<div class=\"alert alert-error text-xl font-bold\">")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var6 string
templ_7745c5c3_Var6, templ_7745c5c3_Err = templ.JoinStringErrs(sg.Winner.Nickname + " wins!")
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 61, Col: 35}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var6))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = rematchOrJoin(sg, gameID).Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 16, "</div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
} else {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 17, "<div class=\"alert alert-warning text-xl font-bold\">It's a draw!")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = rematchOrJoin(sg, gameID).Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 18, "</div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
return nil
})
}
func rematchOrJoin(sg *snake.SnakeGame, gameID string) templ.Component {
return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil {
return templ_7745c5c3_CtxErr
}
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
if !templ_7745c5c3_IsBuffer {
defer func() {
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
if templ_7745c5c3_Err == nil {
templ_7745c5c3_Err = templ_7745c5c3_BufErr
}
}()
}
ctx = templ.InitializeContext(ctx)
templ_7745c5c3_Var7 := templ.GetChildren(ctx)
if templ_7745c5c3_Var7 == nil {
templ_7745c5c3_Var7 = templ.NopComponent
}
ctx = templ.ClearChildren(ctx)
if sg.RematchGameID != nil {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 19, "<a class=\"btn btn-sm bg-white text-gray-800 border-none ml-4\" href=\"")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var8 templ.SafeURL
templ_7745c5c3_Var8, templ_7745c5c3_Err = templ.JoinURLErrs(templ.SafeURL("/snake/" + *sg.RematchGameID))
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 75, Col: 115}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var8))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 20, "\">Join Rematch</a>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
} else {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 21, "<button class=\"btn btn-sm bg-white text-gray-800 border-none ml-4\" type=\"button\" data-on:click=\"")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var9 string
templ_7745c5c3_Var9, templ_7745c5c3_Err = templ.JoinStringErrs(datastar.PostSSE("/snake/%s/rematch", gameID))
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 82, Col: 64}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var9))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 22, "\">Play again</button>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
return nil
})
}
func PlayerList(sg *snake.SnakeGame, mySlot int) templ.Component {
return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil {
return templ_7745c5c3_CtxErr
}
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
if !templ_7745c5c3_IsBuffer {
defer func() {
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
if templ_7745c5c3_Err == nil {
templ_7745c5c3_Err = templ_7745c5c3_BufErr
}
}()
}
ctx = templ.InitializeContext(ctx)
templ_7745c5c3_Var10 := templ.GetChildren(ctx)
if templ_7745c5c3_Var10 == nil {
templ_7745c5c3_Var10 = templ.NopComponent
}
ctx = templ.ClearChildren(ctx)
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 23, "<div id=\"snake-players\" class=\"flex flex-wrap gap-4 mb-2\">")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
for i, p := range sg.Players {
if p != nil {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 24, "<div class=\"flex items-center gap-2\"><span style=\"")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var11 string
templ_7745c5c3_Var11, templ_7745c5c3_Err = templruntime.SanitizeStyleAttributeValues(fmt.Sprintf("width:16px;height:16px;border-radius:50%%;background:%s;display:inline-block;", snakeColor(i)))
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 94, Col: 126}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var11))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 25, "\"></span> <span>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var12 string
templ_7745c5c3_Var12, templ_7745c5c3_Err = templ.JoinStringErrs(p.Nickname)
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 96, Col: 18}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var12))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 26, " ")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
if i == mySlot {
var templ_7745c5c3_Var13 string
templ_7745c5c3_Var13, templ_7745c5c3_Err = templ.JoinStringErrs(" (You)")
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 98, Col: 17}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var13))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 27, "</span> ")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
if sg.Status == snake.StatusInProgress || sg.Status == snake.StatusFinished {
if sg.State != nil && i < len(sg.State.Snakes) && sg.State.Snakes[i] != nil {
if sg.State.Snakes[i].Alive {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 28, "<span class=\"text-sm opacity-60\">")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var14 string
templ_7745c5c3_Var14, templ_7745c5c3_Err = templ.JoinStringErrs(fmt.Sprintf("(%d)", len(sg.State.Snakes[i].Body)))
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 105, Col: 60}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var14))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 29, "</span>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
} else {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 30, "<span class=\"text-sm opacity-40\">(dead)</span>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
}
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 31, "</div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 32, "</div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
return nil
})
}
func InviteLink(gameID string) templ.Component {
return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil {
return templ_7745c5c3_CtxErr
}
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
if !templ_7745c5c3_IsBuffer {
defer func() {
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
if templ_7745c5c3_Err == nil {
templ_7745c5c3_Err = templ_7745c5c3_BufErr
}
}()
}
ctx = templ.InitializeContext(ctx)
templ_7745c5c3_Var15 := templ.GetChildren(ctx)
if templ_7745c5c3_Var15 == nil {
templ_7745c5c3_Var15 = templ.NopComponent
}
ctx = templ.ClearChildren(ctx)
fullURL := config.Global.AppURL + "/snake/" + gameID
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 33, "<div id=\"snake-invite\" class=\"mt-4 text-center\"><p>Share this link to invite players:</p><div class=\"bg-base-200 p-4 rounded-lg font-mono break-all my-2\">")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var16 string
templ_7745c5c3_Var16, templ_7745c5c3_Err = templ.JoinStringErrs(fullURL)
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/components/status.templ`, Line: 123, Col: 12}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var16))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 34, "</div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templ.RenderScriptItems(ctx, templ_7745c5c3_Buffer, copyToClipboard(fullURL))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 35, "<button class=\"btn btn-sm mt-2\" type=\"button\" onclick=\"")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var17 templ.ComponentScript = copyToClipboard(fullURL)
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ_7745c5c3_Var17.Call)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 36, "\">Copy Link</button></div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
return nil
})
}
func copyToClipboard(url string) templ.ComponentScript {
return templ.ComponentScript{
Name: `__templ_copyToClipboard_1463`,
Function: `function __templ_copyToClipboard_1463(url){navigator.clipboard.writeText(url)
}`,
Call: templ.SafeScript(`__templ_copyToClipboard_1463`, url),
CallInline: templ.SafeScriptInline(`__templ_copyToClipboard_1463`, url),
}
}
var _ = templruntime.GeneratedTemplate

View File

@@ -0,0 +1,75 @@
package pages
import (
"fmt"
"github.com/ryanhamamura/c4/features/common/components"
"github.com/ryanhamamura/c4/features/common/layouts"
snakecomponents "github.com/ryanhamamura/c4/features/snakegame/components"
"github.com/ryanhamamura/c4/snake"
"github.com/starfederation/datastar-go/datastar"
)
// keydownScript builds the inline JS for a single data-on:keydown handler
// that dispatches WASD/arrow keys to direction POST endpoints.
func keydownScript(gameID string) string {
return fmt.Sprintf(
"const k=evt.key;"+
"if(k==='w'||k==='ArrowUp'){evt.preventDefault();%s}"+
"else if(k==='s'||k==='ArrowDown'){evt.preventDefault();%s}"+
"else if(k==='a'||k==='ArrowLeft'){evt.preventDefault();%s}"+
"else if(k==='d'||k==='ArrowRight'){evt.preventDefault();%s}",
datastar.PostSSE("/snake/%s/dir?d=0", gameID),
datastar.PostSSE("/snake/%s/dir?d=1", gameID),
datastar.PostSSE("/snake/%s/dir?d=2", gameID),
datastar.PostSSE("/snake/%s/dir?d=3", gameID),
)
}
templ GamePage(sg *snake.SnakeGame, mySlot int, messages []snakecomponents.ChatMessage, gameID string) {
@layouts.Base("Snake") {
<main
class="snake-wrapper flex flex-col items-center gap-4 p-4"
data-signals={ `{"chatMsg":""}` }
data-init={ datastar.GetSSE("/snake/%s/events", gameID) }
data-on:keydown.throttle_100ms={ keydownScript(gameID) }
tabindex="0"
>
@components.BackToLobby()
<h1 class="text-3xl font-bold">~~~~</h1>
@snakecomponents.PlayerList(sg, mySlot)
@snakecomponents.StatusBanner(sg, mySlot, gameID)
if sg.Status == snake.StatusInProgress || sg.Status == snake.StatusFinished {
if sg.Mode == snake.ModeMultiplayer {
<div class="snake-game-area">
@snakecomponents.Board(sg)
@snakecomponents.Chat(messages, gameID)
</div>
} else {
@snakecomponents.Board(sg)
}
} else if sg.Mode == snake.ModeMultiplayer {
@snakecomponents.Chat(messages, gameID)
}
if sg.Mode == snake.ModeMultiplayer && (sg.Status == snake.StatusWaitingForPlayers || sg.Status == snake.StatusCountdown) {
@snakecomponents.InviteLink(gameID)
}
</main>
}
}
templ JoinPage(gameID string) {
@layouts.Base("Snake - Join") {
@components.GameJoinPrompt(
fmt.Sprintf("/login?return_url=/snake/%s", gameID),
fmt.Sprintf("/register?return_url=/snake/%s", gameID),
fmt.Sprintf("/snake/%s", gameID),
)
}
}
templ NicknamePage(gameID string) {
@layouts.Base("Snake - Join") {
@components.NicknamePrompt(fmt.Sprintf("/snake/%s/join", gameID))
}
}

View File

@@ -1,277 +0,0 @@
// Code generated by templ - DO NOT EDIT.
// templ: version: v0.3.1001
package pages
//lint:file-ignore SA4006 This context is only used if a nested component is present.
import "github.com/a-h/templ"
import templruntime "github.com/a-h/templ/runtime"
import (
"fmt"
"github.com/ryanhamamura/c4/features/common/components"
"github.com/ryanhamamura/c4/features/common/layouts"
snakecomponents "github.com/ryanhamamura/c4/features/snakegame/components"
"github.com/ryanhamamura/c4/snake"
"github.com/starfederation/datastar-go/datastar"
)
// keydownScript builds the inline JS for a single data-on:keydown handler
// that dispatches WASD/arrow keys to direction POST endpoints.
func keydownScript(gameID string) string {
return fmt.Sprintf(
"const k=evt.key;"+
"if(k==='w'||k==='ArrowUp'){evt.preventDefault();%s}"+
"else if(k==='s'||k==='ArrowDown'){evt.preventDefault();%s}"+
"else if(k==='a'||k==='ArrowLeft'){evt.preventDefault();%s}"+
"else if(k==='d'||k==='ArrowRight'){evt.preventDefault();%s}",
datastar.PostSSE("/snake/%s/dir?d=0", gameID),
datastar.PostSSE("/snake/%s/dir?d=1", gameID),
datastar.PostSSE("/snake/%s/dir?d=2", gameID),
datastar.PostSSE("/snake/%s/dir?d=3", gameID),
)
}
func GamePage(sg *snake.SnakeGame, mySlot int, messages []snakecomponents.ChatMessage, gameID string) templ.Component {
return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil {
return templ_7745c5c3_CtxErr
}
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
if !templ_7745c5c3_IsBuffer {
defer func() {
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
if templ_7745c5c3_Err == nil {
templ_7745c5c3_Err = templ_7745c5c3_BufErr
}
}()
}
ctx = templ.InitializeContext(ctx)
templ_7745c5c3_Var1 := templ.GetChildren(ctx)
if templ_7745c5c3_Var1 == nil {
templ_7745c5c3_Var1 = templ.NopComponent
}
ctx = templ.ClearChildren(ctx)
templ_7745c5c3_Var2 := templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
if !templ_7745c5c3_IsBuffer {
defer func() {
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
if templ_7745c5c3_Err == nil {
templ_7745c5c3_Err = templ_7745c5c3_BufErr
}
}()
}
ctx = templ.InitializeContext(ctx)
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 1, "<main class=\"snake-wrapper flex flex-col items-center gap-4 p-4\" data-signals=\"")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var3 string
templ_7745c5c3_Var3, templ_7745c5c3_Err = templ.JoinStringErrs(`{"chatMsg":""}`)
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/pages/game.templ`, Line: 33, Col: 34}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var3))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 2, "\" data-init=\"")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var4 string
templ_7745c5c3_Var4, templ_7745c5c3_Err = templ.JoinStringErrs(datastar.GetSSE("/snake/%s/events", gameID))
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/pages/game.templ`, Line: 34, Col: 58}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var4))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 3, "\" data-on:keydown.throttle_100ms=\"")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
var templ_7745c5c3_Var5 string
templ_7745c5c3_Var5, templ_7745c5c3_Err = templ.JoinStringErrs(keydownScript(gameID))
if templ_7745c5c3_Err != nil {
return templ.Error{Err: templ_7745c5c3_Err, FileName: `features/snakegame/pages/game.templ`, Line: 35, Col: 57}
}
_, templ_7745c5c3_Err = templ_7745c5c3_Buffer.WriteString(templ.EscapeString(templ_7745c5c3_Var5))
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 4, "\" tabindex=\"0\">")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = components.BackToLobby().Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 5, "<h1 class=\"text-3xl font-bold\">~~~~</h1>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = snakecomponents.PlayerList(sg, mySlot).Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = snakecomponents.StatusBanner(sg, mySlot, gameID).Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
if sg.Status == snake.StatusInProgress || sg.Status == snake.StatusFinished {
if sg.Mode == snake.ModeMultiplayer {
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 6, "<div class=\"snake-game-area\">")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = snakecomponents.Board(sg).Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = snakecomponents.Chat(messages, gameID).Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 7, "</div>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
} else {
templ_7745c5c3_Err = snakecomponents.Board(sg).Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
} else if sg.Mode == snake.ModeMultiplayer {
templ_7745c5c3_Err = snakecomponents.Chat(messages, gameID).Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
if sg.Mode == snake.ModeMultiplayer && (sg.Status == snake.StatusWaitingForPlayers || sg.Status == snake.StatusCountdown) {
templ_7745c5c3_Err = snakecomponents.InviteLink(gameID).Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
}
templ_7745c5c3_Err = templruntime.WriteString(templ_7745c5c3_Buffer, 8, "</main>")
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
return nil
})
templ_7745c5c3_Err = layouts.Base("Snake").Render(templ.WithChildren(ctx, templ_7745c5c3_Var2), templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
return nil
})
}
func JoinPage(gameID string) templ.Component {
return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil {
return templ_7745c5c3_CtxErr
}
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
if !templ_7745c5c3_IsBuffer {
defer func() {
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
if templ_7745c5c3_Err == nil {
templ_7745c5c3_Err = templ_7745c5c3_BufErr
}
}()
}
ctx = templ.InitializeContext(ctx)
templ_7745c5c3_Var6 := templ.GetChildren(ctx)
if templ_7745c5c3_Var6 == nil {
templ_7745c5c3_Var6 = templ.NopComponent
}
ctx = templ.ClearChildren(ctx)
templ_7745c5c3_Var7 := templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
if !templ_7745c5c3_IsBuffer {
defer func() {
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
if templ_7745c5c3_Err == nil {
templ_7745c5c3_Err = templ_7745c5c3_BufErr
}
}()
}
ctx = templ.InitializeContext(ctx)
templ_7745c5c3_Err = components.GameJoinPrompt(
fmt.Sprintf("/login?return_url=/snake/%s", gameID),
fmt.Sprintf("/register?return_url=/snake/%s", gameID),
fmt.Sprintf("/snake/%s", gameID),
).Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
return nil
})
templ_7745c5c3_Err = layouts.Base("Snake - Join").Render(templ.WithChildren(ctx, templ_7745c5c3_Var7), templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
return nil
})
}
func NicknamePage(gameID string) templ.Component {
return templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
if templ_7745c5c3_CtxErr := ctx.Err(); templ_7745c5c3_CtxErr != nil {
return templ_7745c5c3_CtxErr
}
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
if !templ_7745c5c3_IsBuffer {
defer func() {
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
if templ_7745c5c3_Err == nil {
templ_7745c5c3_Err = templ_7745c5c3_BufErr
}
}()
}
ctx = templ.InitializeContext(ctx)
templ_7745c5c3_Var8 := templ.GetChildren(ctx)
if templ_7745c5c3_Var8 == nil {
templ_7745c5c3_Var8 = templ.NopComponent
}
ctx = templ.ClearChildren(ctx)
templ_7745c5c3_Var9 := templruntime.GeneratedTemplate(func(templ_7745c5c3_Input templruntime.GeneratedComponentInput) (templ_7745c5c3_Err error) {
templ_7745c5c3_W, ctx := templ_7745c5c3_Input.Writer, templ_7745c5c3_Input.Context
templ_7745c5c3_Buffer, templ_7745c5c3_IsBuffer := templruntime.GetBuffer(templ_7745c5c3_W)
if !templ_7745c5c3_IsBuffer {
defer func() {
templ_7745c5c3_BufErr := templruntime.ReleaseBuffer(templ_7745c5c3_Buffer)
if templ_7745c5c3_Err == nil {
templ_7745c5c3_Err = templ_7745c5c3_BufErr
}
}()
}
ctx = templ.InitializeContext(ctx)
templ_7745c5c3_Err = components.NicknamePrompt(fmt.Sprintf("/snake/%s/join", gameID)).Render(ctx, templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
return nil
})
templ_7745c5c3_Err = layouts.Base("Snake - Join").Render(templ.WithChildren(ctx, templ_7745c5c3_Var9), templ_7745c5c3_Buffer)
if templ_7745c5c3_Err != nil {
return templ_7745c5c3_Err
}
return nil
})
}
var _ = templruntime.GeneratedTemplate