chore: gitignore generated _templ.go files, track .templ sources
Generated _templ.go files are deterministic output from .templ sources, same as output.css from input.css. Remove them from version control to reduce diff noise and merge conflicts. Add build:templ and live:templ tasks to the Taskfile so generation happens as part of the build.
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171
features/lobby/pages/lobby.templ
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171
features/lobby/pages/lobby.templ
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package pages
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import (
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"fmt"
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"github.com/ryanhamamura/c4/features/common/components"
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"github.com/ryanhamamura/c4/features/common/layouts"
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lobbycomponents "github.com/ryanhamamura/c4/features/lobby/components"
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"github.com/ryanhamamura/c4/snake"
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"github.com/starfederation/datastar-go/datastar"
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)
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templ LobbyPage(data LobbyData) {
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@layouts.Base("Game Lobby") {
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<main
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class="max-w-md mx-auto mt-8 text-center"
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data-signals="{activeTab: 'connect4', nickname: '', selectedSpeed: 1}"
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>
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// Auth header
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if data.IsLoggedIn {
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<div class="flex justify-center items-center gap-4 mb-4 p-2 bg-base-200 rounded-lg">
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<span>Logged in as <strong>{ data.Username }</strong></span>
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<button
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type="button"
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class="btn btn-ghost btn-sm"
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data-on:click={ datastar.PostSSE("/logout") }
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>
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Logout
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</button>
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</div>
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} else {
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<div class="alert text-sm mb-4">
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Playing as guest.
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<a class="link" href="/login">Login</a>
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or
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<a class="link" href="/register">Register</a>
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to save your games.
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</div>
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}
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// Title
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<h1 class="text-3xl font-bold mb-4">
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@components.StealthTitle("")
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</h1>
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// Tab buttons
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<div class="tabs tabs-box mb-6 justify-center">
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<button
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class="tab"
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type="button"
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data-class="{'tab-active': $activeTab==='connect4'}"
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data-on:click="$activeTab='connect4'"
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>
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@components.StealthTitle("")
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</button>
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<button
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class="tab"
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type="button"
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data-class="{'tab-active': $activeTab==='snake'}"
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data-on:click="$activeTab='snake'"
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>
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~~~~
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</button>
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</div>
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// Connect4 tab
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<div data-show="$activeTab==='connect4'">
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<p class="mb-4">Start a new session</p>
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<form>
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<fieldset class="fieldset">
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<label class="label" for="nickname">Your Nickname</label>
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<input
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class="input input-bordered w-full"
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id="nickname"
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type="text"
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placeholder="Enter your nickname"
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data-bind="nickname"
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required
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data-on:keydown.enter={ datastar.PostSSE("/games") }
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/>
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</fieldset>
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<button
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class="btn btn-primary w-full"
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type="button"
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data-on:click={ datastar.PostSSE("/games") }
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>
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Create Game
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</button>
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</form>
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@lobbycomponents.GameList(data.UserGames)
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</div>
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// Snake tab
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<div data-show="$activeTab==='snake'">
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// Nickname
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<div class="mb-4">
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<fieldset class="fieldset">
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<label class="label" for="snake-nickname">Your Nickname</label>
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<input
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class="input input-bordered w-full"
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id="snake-nickname"
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type="text"
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placeholder="Enter your nickname"
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data-bind="nickname"
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required
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/>
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</fieldset>
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</div>
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// Speed selector
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<div class="mb-4">
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<label class="label">Speed</label>
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<div class="btn-group">
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for i, preset := range snake.SpeedPresets {
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<button
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class="btn btn-sm"
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type="button"
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data-class={ fmt.Sprintf("{'btn-active': $selectedSpeed===%d}", i) }
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data-on:click={ fmt.Sprintf("$selectedSpeed=%d", i) }
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>
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{ preset.Name }
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</button>
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}
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</div>
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</div>
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// Solo play
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<div class="mb-6">
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<h3 class="text-lg font-bold mb-2">Play Solo</h3>
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<div class="flex gap-2 justify-center flex-wrap">
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for i, preset := range snake.GridPresets {
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<button
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class="btn btn-secondary"
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type="button"
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data-on:click={ datastar.PostSSE("/snake?mode=solo&preset=%d", i) }
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>
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{ fmt.Sprintf("%s (%d\u00d7%d)", preset.Name, preset.Width, preset.Height) }
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</button>
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}
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</div>
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</div>
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// Multiplayer
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<div class="mb-6">
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<h3 class="text-lg font-bold mb-2">Create Multiplayer Game</h3>
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<div class="flex gap-2 justify-center flex-wrap">
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for i, preset := range snake.GridPresets {
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<button
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class="btn btn-primary"
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type="button"
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data-on:click={ datastar.PostSSE("/snake?mode=multi&preset=%d", i) }
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>
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{ fmt.Sprintf("%s (%d\u00d7%d)", preset.Name, preset.Width, preset.Height) }
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</button>
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}
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</div>
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</div>
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// Active snake games
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if len(data.ActiveSnakeGames) > 0 {
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<div class="mt-6">
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<h3 class="text-lg font-bold mb-2 text-center">Join a Game</h3>
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<div class="flex flex-col gap-2">
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for _, g := range data.ActiveSnakeGames {
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<a
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href={ templ.SafeURL("/snake/" + g.ID) }
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class="flex justify-between items-center p-3 bg-base-200 rounded-lg hover:bg-base-300 no-underline text-base-content"
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>
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<span>{ fmt.Sprintf("%d\u00d7%d \u2014 %d/8 players", g.Width, g.Height, g.PlayerCount) }</span>
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<span class="text-sm opacity-60">{ g.StatusLabel }</span>
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</a>
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}
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</div>
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</div>
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}
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</div>
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</main>
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}
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}
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