fix: remove broken connection indicator
The ConnectionIndicator component caused PatchElementsNoTargetsFound errors due to complex nested IDs. Removing it for now - we can design a better solution later if needed.
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@@ -37,7 +37,6 @@ templ GamePage(sg *snake.SnakeGame, mySlot int, messages []chat.Message, chatCfg
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data-on:keydown__throttle.100ms={ keydownScript(gameID) }
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tabindex="0"
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>
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@components.ConnectionIndicator(0)
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@GameContent(sg, mySlot, messages, chatCfg, gameID)
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</main>
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}
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