fix: remove broken connection indicator
The ConnectionIndicator component caused PatchElementsNoTargetsFound errors due to complex nested IDs. Removing it for now - we can design a better solution later if needed.
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@@ -18,7 +18,6 @@ templ GamePage(g *connect4.Game, myColor int, messages []chat.Message, chatCfg c
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data-signals="{chatMsg: ''}"
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data-init={ fmt.Sprintf("@get('/games/%s/events',{requestCancellation:'disabled'})", g.ID) }
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>
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@sharedcomponents.ConnectionIndicator(0)
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@GameContent(g, myColor, messages, chatCfg)
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</main>
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}
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