Update via to v0.4.0 and decouple tick rate from snake speed

Use via.OnKeyDownMap for snake keybindings, replacing the manual
dataExpr/rawDataAttr workaround. Window-scoped key handling removes
the need for tabindex/focus hacks, and WithPreventDefault on arrow
keys prevents page scrolling during gameplay.

Introduce a 60 FPS tick loop with a separate snake movement speed
(7 cells/s) so direction input is polled every frame but game state
only advances at the configured rate.
This commit is contained in:
Ryan Hamamura
2026-02-02 09:18:13 -10:00
parent 7e78664534
commit 038c4b3f22
4 changed files with 28 additions and 70 deletions

4
go.sum
View File

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github.com/rs/zerolog v1.34.0 h1:k43nTLIwcTVQAncfCw4KZ2VY6ukYoZaBPNOE8txlOeY=
github.com/rs/zerolog v1.34.0/go.mod h1:bJsvje4Z08ROH4Nhs5iH600c3IkWhwp44iRc54W6wYQ=
github.com/ryanhamamura/via v0.3.1 h1:op/t/0YzpPhA68+FOyazMpdZVOCA6S7DGz0eWhXXQAA=
github.com/ryanhamamura/via v0.3.1/go.mod h1:w6dKEB+TYAyg2VTGh01doTjYP3xjDX7UO5Bis8nFt1A=
github.com/ryanhamamura/via v0.4.0 h1:/8gfjcPhTl+SEYTPF+Guc6qB2vuW+FtNRQv+HpkV2k8=
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github.com/sethvargo/go-retry v0.3.0 h1:EEt31A35QhrcRZtrYFDTBg91cqZVnFL2navjDrah2SE=
github.com/sethvargo/go-retry v0.3.0/go.mod h1:mNX17F0C/HguQMyMyJxcnU471gOZGxCLyYaFyAZraas=
github.com/starfederation/datastar-go v1.0.3 h1:DnzgsJ6tDHDM6y5Nxsk0AGW/m8SyKch2vQg3P1xGTcU=